Rust Data LabData lab · live
Live readings Servers11,640 Players44,156 Populated3,059 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 15,859, its rank

Rust Server by hoshi

Offline 45.140.128.124:11100 checked 18d ago

teams off hardcore
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,859top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 6
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 6/ 200
  2. 2 Fa [EU] Facepunch… 4
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 4/ 400
  3. 3 Ru Rustopia.gg - … 4
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 4/ 75
  4. 4 Fa [US East] Face… 2
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 2/ 400
  5. 5 Ru Rustafied.com … 6
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 6/ 100
  6. 6 Ru Rusticated.com… 0
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 0/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Server by hoshi?

The map on Rust Server by hoshi is procedural at size 3,500, made by the game.

What settings and rules apply on Rust Server by hoshi?

Nothing in the name of Rust Server by hoshi gives a gather rate. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Rust Server by hoshi?

No region is published by Rust Server by hoshi. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 45.140.128.124:11100.

Which Rust version is Rust Server by hoshi on?

On Windows, Rust Server by hoshi is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rust Server by hoshi stay online?

Right now Rust Server by hoshi is offline, with its last appearance 18 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipes and resets

How often does a wipe happen on Rust Server by hoshi, and at what time?

Rust Server by hoshi's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 16 hours ago.

Where it appears

Which meanings sit behind the tags on Rust Server by hoshi?

gmhardcore (Game mode): The rules are hardcore, which is harsher; mp100 (Max players): 100 is the slot count; ts0 (Group limit): There is no team system here; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Rust Server by hoshi publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust Server by hoshi appear in?

These themed Rust Data Lab lists carry Rust Server by hoshi: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Player numbers

What position does Rust Server by hoshi hold among Rust servers?

Rust Server by hoshi sits at #15,859 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Rust Server by hoshi have at the moment?

No live signal from Rust Server by hoshi right now, which was last seen 18 days 3 hours ago.

Connection

What steps get you onto Rust Server by hoshi?

You can connect by pressing F1 in Rust and entering client.connect 45.140.128.124:11100, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs167398,ts0

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp100
Max players 100 is the slot count.
ts0
Group limit There is no team system here.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.