Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Modded · atomic number 15,332, its rank

[JP][PVE] UC-RUST | 3X | SkillTree

Offline 45.140.128.73:10300 checked 9d ago

3x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,332top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct14 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW27d ago 2 – running 0
Sat 26 Sep, 14:47 UTC32d ago 2 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Hq HQM.GG SEA 3x … 4
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  4. 4 초보 초보/농사/힐링 [ 놀자컴… 2
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  5. 5 Si SIX-SEVEN 67 |… 4
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  6. 6 As [SEA] AseanPan… 55
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Quick answers

from the figures on this page

Map and rules

What map is in play on [JP][PVE] UC-RUST | 3X | SkillTree?

[JP][PVE] UC-RUST | 3X | SkillTree runs a procedural map of size 3,700 with seed 1375732476; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [JP][PVE] UC-RUST | 3X | SkillTree configured, and what rules apply?

[JP][PVE] UC-RUST | 3X | SkillTree carries a 3x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does [JP][PVE] UC-RUST | 3X | SkillTree sit?

The name of [JP][PVE] UC-RUST | 3X | SkillTree points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 45.140.128.73:10300.

Which Rust version is [JP][PVE] UC-RUST | 3X | SkillTree on?

Rust network protocol 2634 and build 167781 on Windows is what [JP][PVE] UC-RUST | 3X | SkillTree uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [JP][PVE] UC-RUST | 3X | SkillTree for staying online?

Currently offline, [JP][PVE] UC-RUST | 3X | SkillTree was last seen 9 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipes and resets

How often does a wipe happen on [JP][PVE] UC-RUST | 3X | SkillTree, and at what time?

The record holds too few of [JP][PVE] UC-RUST | 3X | SkillTree's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 18 hours ago.

What does a typical wipe day on [JP][PVE] UC-RUST | 3X | SkillTree involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 10 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

How should you read the tags on [JP][PVE] UC-RUST | 3X | SkillTree?

The game's server browser reads the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [JP][PVE] UC-RUST | 3X | SkillTree appear in?

You will find [JP][PVE] UC-RUST | 3X | SkillTree on the following Rust Data Lab lists: 3x Rust servers, live and Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Population

What position does [JP][PVE] UC-RUST | 3X | SkillTree hold among Rust servers?

The seven-day player-hours table has [JP][PVE] UC-RUST | 3X | SkillTree at #15,332, in the top 69% of ranked servers.

What does the current player count on [JP][PVE] UC-RUST | 3X | SkillTree tell you?

No live signal from [JP][PVE] UC-RUST | 3X | SkillTree right now, which was last seen 9 days 15 hours ago.

Getting on

What is the way to join [JP][PVE] UC-RUST | 3X | SkillTree?

Open the console with F1 in Rust and type client.connect 45.140.128.73:10300. The Launch Rust button on this page does the same job through Steam. For more, visit https://u-channel.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.