Rust Data LabData lab · live
Live readings Servers11,707 Players67,519 Populated3,582 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Vanilla · atomic number 15,300, its rank

LocalDev

Offline NA 45.48.132.9:28015 checked 9d ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,300top 69% · #1560 in NA
Last wipe10d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 06:15 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on LocalDev?

The map on LocalDev is procedural, made by the game.

What settings and rules apply on LocalDev?

The name of LocalDev carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

In what location does LocalDev sit?

LocalDev gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 45.48.132.9:28015.

Which Rust version is LocalDev on?

Rust network protocol 2634 and build 167781 on Windows is what LocalDev uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does LocalDev stay up, and how reliable is its uptime?

Currently offline, LocalDev was last seen 9 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.

Wipe days

What is the wiping pattern on LocalDev?

Wiping once a month with the force wipe is what LocalDev does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 10 days 5 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on LocalDev involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on LocalDev?

These are the tags LocalDev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does LocalDev appear in?

The Rust Data Lab lists that include LocalDev are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does LocalDev place?

Player hours for the past seven days give LocalDev #15,300, #1,560 in North America, and a place in the top 69% of ranked servers.

How many players does LocalDev have at the moment?

LocalDev is offline at the moment; the last sighting was 9 days 5 hours ago.

How to join

What is the way to join LocalDev?

Open the console with F1 in Rust and type client.connect 45.48.132.9:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.