Rust Data LabData lab · live
Live readings Servers11,604 Players34,824 Populated2,902 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Vanilla · atomic number 15,129, its rank

JumpRust.com - Test Server

Offline EU 45.8.187.65:26666 checked 11d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,129top 70% · #2590 in EU
Last wipe11d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:58 UTC11d ago 0 – running 1
Thu 15 Oct, 14:37 UTC12d ago 1 – 0.7 days 0
Thu 8 Oct, 06:56 UTC19d ago 1 halved by day 3 7.3 days 0
Wed 7 Oct, 09:27 UTC20d ago 2 – 0.9 days 1
Thu 1 Oct, 09:01 UTC26d ago 1+1 queue – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 36
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 36/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 10/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 7/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 46
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average 46/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 98
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 60 on average 98/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 3/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on JumpRust.com - Test Server?

The map on JumpRust.com - Test Server is procedural at size 4,200 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: ✿ JumpRust.com EU™ FPS+.

What rules has JumpRust.com - Test Server set, and what settings are in force?

The name of JumpRust.com - Test Server carries no gather rate. Groups top out at 100 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

In what location does JumpRust.com - Test Server sit?

With its EU tag, JumpRust.com - Test Server places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 45.8.187.65:26666.

Which Rust version is JumpRust.com - Test Server on?

Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does JumpRust.com - Test Server stay online?

Currently offline, JumpRust.com - Test Server was last seen 11 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Wipes and resets

When does JumpRust.com - Test Server wipe, and how often?

The only wipe on JumpRust.com - Test Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 11 days 23 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on JumpRust.com - Test Server involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Where it appears

Which meanings sit behind the tags on JumpRust.com - Test Server?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts100 (Group limit): No team may exceed 100; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): In the browser it sits under Europe: that is the tag list JumpRust.com - Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does JumpRust.com - Test Server come up?

You will find JumpRust.com - Test Server on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does JumpRust.com - Test Server place?

Seven-day player hours place JumpRust.com - Test Server at #15,129 overall, #2,590 in Europe and in the top 70% of ranked servers.

How full is JumpRust.com - Test Server right now?

No live signal from JumpRust.com - Test Server right now, which was last seen 11 days 22 hours ago.

Connection

What is the way to join JumpRust.com - Test Server?

In Rust, press F1 and enter client.connect 45.8.187.65:26666. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://jumprust.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts100
Group limit No team may exceed 100.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.