Element card · group Vanilla · atomic number 15,129, its rank
JumpRust.com - Test Server
Offline EU 45.8.187.65:26666 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:58 UTC11d ago | 0 | – | running | 1 |
| Thu 15 Oct, 14:37 UTC12d ago | 1 | – | 0.7 days | 0 |
| Thu 8 Oct, 06:56 UTC19d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Wed 7 Oct, 09:27 UTC20d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 09:01 UTC26d ago | 1+1 queue | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on JumpRust.com - Test Server?
The map on JumpRust.com - Test Server is procedural at size 4,200 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: ✿ JumpRust.com EU™ FPS+.
What rules has JumpRust.com - Test Server set, and what settings are in force?
The name of JumpRust.com - Test Server carries no gather rate. Groups top out at 100 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server details
In what location does JumpRust.com - Test Server sit?
With its EU tag, JumpRust.com - Test Server places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 45.8.187.65:26666.
Which Rust version is JumpRust.com - Test Server on?
Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does JumpRust.com - Test Server stay online?
Currently offline, JumpRust.com - Test Server was last seen 11 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.
Wipes and resets
When does JumpRust.com - Test Server wipe, and how often?
The only wipe on JumpRust.com - Test Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 11 days 23 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on JumpRust.com - Test Server involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 3.
Where it appears
Which meanings sit behind the tags on JumpRust.com - Test Server?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts100 (Group limit): No team may exceed 100; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): In the browser it sits under Europe: that is the tag list JumpRust.com - Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does JumpRust.com - Test Server come up?
You will find JumpRust.com - Test Server on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does JumpRust.com - Test Server place?
Seven-day player hours place JumpRust.com - Test Server at #15,129 overall, #2,590 in Europe and in the top 70% of ranked servers.
How full is JumpRust.com - Test Server right now?
No live signal from JumpRust.com - Test Server right now, which was last seen 11 days 22 hours ago.
Connection
What is the way to join JumpRust.com - Test Server?
In Rust, press F1 and enter client.connect 45.8.187.65:26666. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://jumprust.com.
