Element card · group Vanilla · atomic number 15,097, its rank
OldSchool Rust KZ
Offline EU 45.86.81.37:55205 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:32 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on OldSchool Rust KZ?
OldSchool Rust KZ runs a procedural map of size 3,500 with seed 12345; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is OldSchool Rust KZ configured, and what rules apply?
The name of OldSchool Rust KZ carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does OldSchool Rust KZ sit?
With its EU tag, OldSchool Rust KZ places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 45.86.81.37:55205 is the address it uses.
On what Rust version does OldSchool Rust KZ operate?
Rust network protocol 2634 and build 167781 on Linux is what OldSchool Rust KZ uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is OldSchool Rust KZ for staying online?
OldSchool Rust KZ is not online at the moment; the last sighting was 13 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does OldSchool Rust KZ wipe, and how often?
Wiping once a month with the force wipe is what OldSchool Rust KZ does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 10 hours ago. Wipes monthly, according to the schedule in its tags.
What does a typical wipe day on OldSchool Rust KZ involve?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.
Where it appears
Which meanings sit behind the tags on OldSchool Rust KZ?
gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): 80 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list OldSchool Rust KZ publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does OldSchool Rust KZ appear in?
You will find OldSchool Rust KZ on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does OldSchool Rust KZ hold among Rust servers?
Seven-day player hours place OldSchool Rust KZ at #15,097 overall, #2,583 in Europe and in the top 70% of ranked servers.
How many players does OldSchool Rust KZ have at the moment?
OldSchool Rust KZ is offline at the moment; the last sighting was 13 days 4 hours ago.
How to join
How can you connect to OldSchool Rust KZ?
In Rust, press F1 and enter client.connect 45.86.81.37:55205. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://altyngames.kz/.