Rust Data LabData lab · live
Live readings Servers11,666 Players52,161 Populated3,273 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Community · atomic number 13,338, its rank

Name of Server as Shown on the Client Server List

Offline 46.11.219.104:28015 checked 41d ago

teams off hardcore
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,338no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 8
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 8/ 200
  2. 2 Fa [EU] Facepunch… 3
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 3/ 400
  3. 3 Ru Rustopia.gg - … 3
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 3/ 75
  4. 4 Fa [US East] Face… 2
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 2/ 400
  5. 5 Ru Rustafied.com … 1
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 1/ 100
  6. 6 Ru Rusticated.com… 2
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 2/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

What rules has Name of Server as Shown on the Client Server List set, and what settings are in force?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Nothing is published about a group limit. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

In what location does Name of Server as Shown on the Client Server List sit?

There is no region on record for Name of Server as Shown on the Client Server List. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.11.219.104:28015 is the address it uses.

On what Rust version does Name of Server as Shown on the Client Server List operate?

Rust network protocol 2633 and build 163207 on Windows is what Name of Server as Shown on the Client Server List uses. The protocol must match for you to join; Steam will update your game.

Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 41 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

What is the wiping pattern on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 50 days 18 hours ago the current world was made.

Tags, lists

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes, which are gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): 10 is the slot count; ts0 (Group limit): There is no team system here; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): It runs build 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Population

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

The seven-day player-hours table has Name of Server as Shown on the Client Server List at #13,338, in the top – of ranked servers.

How full is Name of Server as Shown on the Client Server List right now?

No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 41 days 11 hours ago.

How to join

What steps get you onto Name of Server as Shown on the Client Server List?

You can connect by pressing F1 in Rust and entering client.connect 46.11.219.104:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players 10 is the slot count.
ts0
Group limit There is no team system here.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build It runs build 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.