Rust Data LabData lab · live
Live readings Servers11,610 Players48,116 Populated3,071 Fresh wipes · 3h107 Sampled every 5 min

Element card · group PvE · atomic number 2,517, its rank

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Online 46.146.234.109:10000 checked 9m ago

1x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average2peak 7
Rank · atomic number#2,517top 11%
Last wipe15d agobiweekly schedule
Next wipe6d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 12d 22hThu 12 Nov, 06:37 UTC
  3. 34d 11hThu 3 Dec, 19:00 UTCFW
  4. 40d 22hThu 10 Dec, 06:37 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:37 UTC15d ago 11 – running 0
Thu 1 Oct, 18:06 UTC FW28d ago 12 halved by day 8 13.5 days 3
Thu 17 Sep, 06:59 UTC43d ago 26 halved by day 4 14.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 147
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 245 on average 147/ 2,000
  2. 2 Br [EU] Brits PvE… 123
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 123/ 2,000
  3. 3 Ch Chrayntopia ♡ … 43
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 100 on average 43/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 58
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 58/ 200
  5. 5 Tr TRAVELER PVE [… 24
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 24/ 100
  6. 6 Ru Rust Empires -… 15
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 44 on average 15/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What rules has |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics set, and what settings are in force?

The name says it: gather runs at 1x on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Groups top out at 10 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics based in?

There is no region on record for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 46.146.234.109:10000.

Which Rust version is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics on?

On Windows, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics for staying online?

At the moment, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is online. About 4 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics hold a steady performance?

The last 48 hours show an average of 139 server fps and a minimum of 85. The maximum entity count was 144,888, covering buildings, deployables and all else in the world. Memory use peaked at 5,023 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and at what time?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs on a wipe rhythm of every 4 weeks on Thursday at 06:37 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 15 days 1 hours ago the current world was made. Wipes every two weeks are what its tags set out.

On |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 16 players. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 6.

Tags, lists

How should you read the tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

These are the tags |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics appear in?

These themed Rust Data Lab lists carry |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

Population

Against other Rust servers, where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics place?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics sits at #2,517 for seven-day player hours, placing it in the top 11% of ranked servers.

How many players does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics have at the moment?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics currently shows 1 players across 200 slots. A seven-day sample gives 2 players on average and 7 at the top. Peak time in the past 48 hours: 13:00 UTC, when the average was 3 players.

Connection

What steps get you onto |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

In Rust, press F1 and enter client.connect 46.146.234.109:10000. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rust-stalker.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players It has 200 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.