Element card · group PvE · atomic number 15,425, its rank
Rust-80e PvE
Offline 46.174.49.13:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 19:06 UTC, in 7d 14h. Its biweekly schedule tag · low confidence
Coming wipes
- 7d 14hWed 4 Nov, 19:06 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 21d 14hWed 18 Nov, 19:06 UTC
- 35d 14hWed 2 Dec, 19:06 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:06 UTC20d ago | 1 | – | running | 0 |
| Sun 4 Oct, 06:39 UTC23d ago | 2 | halved by day 2 | 3.5 days | 0 |
| Sat 3 Oct, 09:46 UTC24d ago | 3 | – | 0.9 days | 1 |
| Fri 2 Oct, 01:48 UTC26d ago | 3 | – | 1.3 days | 0 |
| Thu 1 Oct, 07:41 UTC26d ago | 3 | – | 0.8 days | 0 |
| Fri 18 Sep, 18:00 UTC39d ago | 5 | halved by day 2 | 12.6 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust-80e PvE?
A procedural map of size 5,000 with seed 671800176 runs on Rust-80e PvE, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Rust-80e PvE set, and what settings are in force?
The name of Rust-80e PvE carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Rust-80e PvE?
There is no region on record for Rust-80e PvE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 46.174.49.13:28015.
What Rust version does Rust-80e PvE currently run?
On Linux, Rust-80e PvE is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust-80e PvE for staying online?
Rust-80e PvE is not online at the moment; the last sighting was 6 days 18 hours ago. For the last 7 full days, 11 of 168 hours were online, giving 7% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
What is the wiping pattern on Rust-80e PvE?
The prediction for Rust-80e PvE follows its tag, as too few wipes are on record to confirm the schedule. On Wednesday 4 November at 19:06 UTC the next wipe falls due. Counting back, the current world began 20 days 9 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
What does a typical wipe day on Rust-80e PvE involve?
Averaged across its recent wipes, the busiest point drew 2 players. 46 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.
Where it appears
What should you understand from the tags Rust-80e PvE carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rust-80e PvE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Rust-80e PvE appear in?
The Rust Data Lab lists that include Rust-80e PvE are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
Against other Rust servers, where does Rust-80e PvE place?
Player hours over the last week put Rust-80e PvE at #15,425, inside the top 69% of ranked servers.
What does the current player count on Rust-80e PvE tell you?
The last recorded sighting of Rust-80e PvE was 6 days 18 hours ago, and it is offline now. The seven-day average for this server is 0 players.
How to join
What is the way to join Rust-80e PvE?
In Rust, press F1 and enter client.connect 46.174.49.13:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rust-80.ru/.