Rust Data LabData lab · live
Live readings Servers11,696 Players65,102 Populated3,491 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 3,563, its rank

OLYMP BASE | TOURNAMENTS

Online 46.174.53.127:28015 checked 14m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 62
Rank · atomic number#3,563top 16%
Last wipe20h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
02040608012:0021:0006:0016:0001:0010:00Wiped Tue 27 Oct, 14:57 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304012:0021:0006:0016:0001:0010:00Wiped Tue 27 Oct, 14:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak29players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:57 UTC20h ago – – running 0
Tue 20 Oct, 15:30 UTC7d ago 47 halved by day 1 7 days 0
Tue 13 Oct, 14:00 UTC14d ago 40 halved by day 1 7.1 days 0
Thu 1 Oct, 20:16 UTC FW26d ago 1 halved by day 4 11.7 days 0
Wed 30 Sep, 17:27 UTC27d ago 3 – 1.1 days 1
Mon 28 Sep, 14:00 UTC29d ago 3 held half 2.1 days 0
Thu 24 Sep, 13:31 UTC33d ago 8 halved by day 1 4 days 0
Wed 23 Sep, 16:11 UTC34d ago 22 – 0.9 days 1
Sat 19 Sep, 14:27 UTC38d ago 22 halved by day 1 4.1 days 0
Wed 16 Sep, 14:00 UTC41d ago 37 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 8/ 100
  3. 3 Pl PLUKN - US Mon… 2
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  4. 4 Ru [EU] Rustoria.… 4
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  5. 5 Ru [US] Rustoria.… 0
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  6. 6 Na NA | Apex Aim … 0
    NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average 0/ 16

Quick answers

from the figures on this page

Map and rules

What map is in play on OLYMP BASE | TOURNAMENTS?

A procedural map of size 4,000 with seed 1337 runs on OLYMP BASE | TOURNAMENTS, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What rules has OLYMP BASE | TOURNAMENTS set, and what settings are in force?

Nothing in the name of OLYMP BASE | TOURNAMENTS gives a gather rate. You get up to 100 players per group. Play runs as combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts OLYMP BASE | TOURNAMENTS?

Nothing about a region is published by OLYMP BASE | TOURNAMENTS. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 46.174.53.127:28015 is the address it uses.

What Rust version does OLYMP BASE | TOURNAMENTS currently run?

Rust network protocol 2635 and build 168909 on Linux is what OLYMP BASE | TOURNAMENTS uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does OLYMP BASE | TOURNAMENTS stay online?

Right now, OLYMP BASE | TOURNAMENTS is reachable. About 19 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does OLYMP BASE | TOURNAMENTS perform?

The last 48 hours show an average of 30 server fps and a minimum of 29. The maximum entity count was 30,459, covering buildings, deployables and all else in the world. Memory use peaked at 2,010 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on OLYMP BASE | TOURNAMENTS?

There is no next wipe to predict for OLYMP BASE | TOURNAMENTS, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 hours ago.

What does a typical wipe day on OLYMP BASE | TOURNAMENTS involve?

Recent wipes on average reached 29 players at their busiest. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 25% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

Which meanings sit behind the tags on OLYMP BASE | TOURNAMENTS?

The game's server browser reads the tags OLYMP BASE | TOURNAMENTS publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does OLYMP BASE | TOURNAMENTS come up?

These themed Rust Data Lab lists carry OLYMP BASE | TOURNAMENTS: Modded Rust servers, measured and Aim training servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

What position does OLYMP BASE | TOURNAMENTS hold among Rust servers?

The seven-day player-hours table has OLYMP BASE | TOURNAMENTS at #3,563, in the top 16% of ranked servers.

How many players does OLYMP BASE | TOURNAMENTS have at the moment?

At the moment OLYMP BASE | TOURNAMENTS has 0 of its 100 slots filled. A seven-day sample gives 1 players on average and 62 at the top. Over 48 hours, the highest average fell at 15:00 UTC, at 56 players.

Connection

What is the way to join OLYMP BASE | TOURNAMENTS?

You can connect by pressing F1 in Rust and entering client.connect 46.174.53.127:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts100

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts100
Group limit No team may exceed 100.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.