Element card · group Vanilla · atomic number 2,516, its rank
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Online EU 46.174.54.159:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:07 UTC4d ago | 11 | – | running | 1 |
| Thu 15 Oct, 20:32 UTC13d ago | 7 | halved by day 3 | 8.9 days | 0 |
| Thu 1 Oct, 18:31 UTC FW27d ago | 6 | halved by day 13 | 14.1 days | 0 |
| Wed 16 Sep, 18:19 UTC42d ago | 4 | halved by day 13 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is procedural at size 3,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries a 1x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server facts
In what location does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit?
With its EU tag, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.174.54.159:28015 is the address it uses.
Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?
On Linux, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] stay up, and how reliable is its uptime?
Right now, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is reachable. According to the uptime it reports, the last restart was about 20 hours ago. For the last 7 full days, 165 of 168 hours were online, giving 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] known for smooth running?
In the last 48 hours, it averaged 146 server fps, with a low of 109. The entity count reached 84,076, including buildings, deployables and all other world items. Memory use peaked at 3,482 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Wiping once a month with the force wipe is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 4 days 7 hours ago. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] involve?
Averaged across its recent wipes, the busiest point drew 8 players. Peak numbers on the latest wipe came 24 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 13.
Tags, lists
What should you understand from the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries?
gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] come up?
You will find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Population
What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold among Rust servers?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #2,516 on seven-day player hours, #962 in Europe, and in the top 11% of all ranked servers.
How full is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now?
Of 75 slots, 1 are taken on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now. A seven-day sample gives 2 players on average and 11 at the top. The busiest point in the last 48 hours came at 09:00 UTC, averaging 6 players.
How to join
What steps get you onto [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Open the console with F1 in Rust and type client.connect 46.174.54.159:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rtsrv.gamestores.app/.