Rust Data LabData lab · live
Live readings Servers11,698 Players44,070 Populated3,087 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Vanilla · atomic number 2,516, its rank

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Online EU 46.174.54.159:28015 checked 13m ago

1x monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 75 1% full Room to join
7-day average2peak 11
Rank · atomic number#2,516top 11% · #962 in EU
Last wipe4d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap14.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 13

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago 11 – running 1
Thu 15 Oct, 20:32 UTC13d ago 7 halved by day 3 8.9 days 0
Thu 1 Oct, 18:31 UTC FW27d ago 6 halved by day 13 14.1 days 0
Wed 16 Sep, 18:19 UTC42d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 31
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 31/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 71
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average 71/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 33/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 1/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 118
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average 118/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is procedural at size 3,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries a 1x gather rate, as its name states. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit?

With its EU tag, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 46.174.54.159:28015 is the address it uses.

Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?

On Linux, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] stay up, and how reliable is its uptime?

Right now, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is reachable. According to the uptime it reports, the last restart was about 20 hours ago. For the last 7 full days, 165 of 168 hours were online, giving 98% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] known for smooth running?

In the last 48 hours, it averaged 146 server fps, with a low of 109. The entity count reached 84,076, including buildings, deployables and all other world items. Memory use peaked at 3,482 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Wiping once a month with the force wipe is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 4 days 7 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] involve?

Averaged across its recent wipes, the busiest point drew 8 players. Peak numbers on the latest wipe came 24 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 13.

Tags, lists

What should you understand from the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries?

gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] come up?

You will find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Population

What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold among Rust servers?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #2,516 on seven-day player hours, #962 in Europe, and in the top 11% of all ranked servers.

How full is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now?

Of 75 slots, 1 are taken on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now. A seven-day sample gives 2 players on average and 11 at the top. The busiest point in the last 48 hours came at 09:00 UTC, averaging 6 players.

How to join

What steps get you onto [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Open the console with F1 in Rust and type client.connect 46.174.54.159:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rtsrv.gamestores.app/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players 75 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.