Element card · group Modded · atomic number 14,612, its rank
CSE Network | Rust | 2x Trios | TEST
Offline EU 46.202.188.33:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:38 UTC, in 3d 20h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CSE Network | Rust | 2x Trios | TEST?
The map on CSE Network | Rust | 2x Trios | TEST is procedural at size 3,000 with seed 12345, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is CSE Network | Rust | 2x Trios | TEST configured, and what rules apply?
CSE Network | Rust | 2x Trios | TEST carries a 2x gather rate, as its name states. A group can hold 3 players at most (trio). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
About the server
In what location does CSE Network | Rust | 2x Trios | TEST sit?
The EU tag is how CSE Network | Rust | 2x Trios | TEST lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 46.202.188.33:28015.
Which Rust version is CSE Network | Rust | 2x Trios | TEST on?
On Linux, CSE Network | Rust | 2x Trios | TEST is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is CSE Network | Rust | 2x Trios | TEST for staying online?
Currently offline, CSE Network | Rust | 2x Trios | TEST was last seen 9 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on CSE Network | Rust | 2x Trios | TEST?
Estimated from biweekly: 14 days after its last wipe is when CSE Network | Rust | 2x Trios | TEST next wipes. The wipe after this one is due on Sunday 1 November at 22:38 UTC. The world it is running now dates from 10 days 3 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
Where it appears
How should you read the tags on CSE Network | Rust | 2x Trios | TEST?
These are the tags CSE Network | Rust | 2x Trios | TEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts3 (Group limit): No team may exceed 3; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does CSE Network | Rust | 2x Trios | TEST come up?
You will find CSE Network | Rust | 2x Trios | TEST on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
Against other Rust servers, where does CSE Network | Rust | 2x Trios | TEST place?
Player hours for the past seven days give CSE Network | Rust | 2x Trios | TEST #14,612, #2,508 in Europe, and a place in the top 66% of ranked servers. Within trio, its rank is #510.
How many players does CSE Network | Rust | 2x Trios | TEST have at the moment?
The last recorded sighting of CSE Network | Rust | 2x Trios | TEST was 9 days 7 hours ago, and it is offline now.
Connection
What is the way to join CSE Network | Rust | 2x Trios | TEST?
Open the console with F1 in Rust and type client.connect 46.202.188.33:28015. The Launch Rust button on this page does the same job through Steam.