Rust Data LabData lab · live
Live readings Servers11,704 Players60,571 Populated3,281 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Modded · atomic number 8,379, its rank

Ruster Local Live Preview

Offline 46.254.215.42:28015 checked 2d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak 1
Rank · atomic number#8,379top 38%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:17 UTC2d ago – – – 0
Tue 27 Oct, 16:39 UTC2d ago – – – 1
Mon 26 Oct, 21:06 UTC3d ago – – – 1
Mon 26 Oct, 18:22 UTC3d ago – – – 1
Mon 26 Oct, 18:02 UTC3d ago – – – 0
Mon 26 Oct, 17:34 UTC3d ago – – – 1
Mon 26 Oct, 16:49 UTC3d ago – – – 0
Sun 25 Oct, 19:19 UTC4d ago – – – 0
Thu 22 Oct, 16:22 UTC7d ago 0 – 3.1 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 148
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 115 on average 148/ 300
  2. 2 Pi Pickle Rust EU… 50
    Pickle Rust EU Monthly EU · no group limit · 50 on average 50/ 100
  3. 3 Ra RaidLab 0
    RaidLab groups of 8+ · 34 on average 0/ 50
  4. 4 Eu EU Hub 01 2
    EU Hub 01 EU · groups of 1000+ · 23 on average 2/ 3,300
  5. 5 Ru 404 RUST /ДЛЯ … 2
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 2/ 300
  6. 6 Xm [IR][1X] Mz RU… 2
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 2/ 50

Quick answers

from the figures on this page

Server setup

How is Ruster Local Live Preview configured, and what rules apply?

No gather rate appears in the name of Ruster Local Live Preview. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts Ruster Local Live Preview?

Nothing about a region is published by Ruster Local Live Preview. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 46.254.215.42:28015.

On what Rust version does Ruster Local Live Preview operate?

On Windows, Ruster Local Live Preview is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Ruster Local Live Preview stay up, and how reliable is its uptime?

Currently offline, Ruster Local Live Preview was last seen 2 days 5 hours ago. It was online for 23 of 168 hours in the last 7 full days, which is 14% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipes and resets

When does Ruster Local Live Preview wipe, and how often?

A fresh world appears on Ruster Local Live Preview every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Tags, lists

What should you understand from the tags Ruster Local Live Preview carries?

The game's server browser reads the tags Ruster Local Live Preview publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Ruster Local Live Preview come up?

These themed Rust Data Lab lists carry Ruster Local Live Preview: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Ruster Local Live Preview place?

Ruster Local Live Preview sits at #8,379 for seven-day player hours, placing it in the top 38% of ranked servers.

How full is Ruster Local Live Preview right now?

The last recorded sighting of Ruster Local Live Preview was 2 days 5 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

Getting on

How can you connect to Ruster Local Live Preview?

In Rust, press F1 and enter client.connect 46.254.215.42:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.