Rust Data LabData lab · live
Live readings Servers11,605 Players35,310 Populated2,870 Fresh wipes · 3h58 Sampled every 5 min

Element card · group Modded · atomic number 6,766, its rank

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk

Online 5.249.162.23:28015 checked 6m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,766top 30%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:19 UTC12d ago 1 – running 0
Thu 15 Oct, 19:13 UTC12d ago 1 – 0.3 days 0
Thu 1 Oct, 19:11 UTC FW26d ago 1 halved by day 2 14 days 0
Thu 17 Sep, 19:12 UTC40d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  2. 2 Re RETRO RUST #1 … 49
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 49/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 21/ 700
  4. 4 Ru RustSpain.com … 6
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 6/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk runs a procedural map of size 3,500 with seed 655093089; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk configured, and what rules apply?

Nothing in the name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sit?

Going by its name rather than a tag, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.249.162.23:28015 is the address it uses.

On what Rust version does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk operate?

On Linux, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk stay up, and how reliable is its uptime?

Right now, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is reachable. About 3 minutes ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk perform?

The last 48 hours show an average of 55 server fps and a minimum of 14. The entity count reached 68,580, including buildings, deployables and all other world items. The highest memory usage was 2,240 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk wipe, and how often?

With no fixed rhythm, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 8 hours ago.

How does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 38 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

Which meanings sit behind the tags on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk come up?

These themed Rust Data Lab lists carry [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk hold among Rust servers?

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sits at #6,766 for seven-day player hours, placing it in the top 30% of ranked servers.

How full is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk right now?

At the moment [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk has 0 of its 20 slots filled. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

Connection

What steps get you onto [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

You can connect by pressing F1 in Rust and entering client.connect 5.249.162.23:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.