Element card · group PvE · atomic number 15,383, its rank
[EU/DE] RustVibes | Build. Loot. Vibe.
Offline EU 5.28.77.134:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:44 UTC23d ago | 1 | – | running | 1 |
| Fri 2 Oct, 18:59 UTC26d ago | 1 | held half | 2.8 days | 0 |
| Thu 1 Oct, 04:45 UTC27d ago | 1 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What settings and rules apply on [EU/DE] RustVibes | Build. Loot. Vibe.?
The name of [EU/DE] RustVibes | Build. Loot. Vibe. carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is [EU/DE] RustVibes | Build. Loot. Vibe. based in?
The EU tag is how [EU/DE] RustVibes | Build. Loot. Vibe. lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 5.28.77.134:28015 is the address it uses.
Which Rust version is [EU/DE] RustVibes | Build. Loot. Vibe. on?
On Linux, [EU/DE] RustVibes | Build. Loot. Vibe. is running Rust network protocol 2634 and build 166586. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is [EU/DE] RustVibes | Build. Loot. Vibe. for staying online?
[EU/DE] RustVibes | Build. Loot. Vibe. is not online at the moment; the last sighting was 8 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does [EU/DE] RustVibes | Build. Loot. Vibe. wipe, and how often?
The only wipe on [EU/DE] RustVibes | Build. Loot. Vibe. is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 23 days 7 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
How does [EU/DE] RustVibes | Build. Loot. Vibe. look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.
Lists and tags
Which meanings sit behind the tags on [EU/DE] RustVibes | Build. Loot. Vibe.?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list [EU/DE] RustVibes | Build. Loot. Vibe. publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [EU/DE] RustVibes | Build. Loot. Vibe. come up?
You will find [EU/DE] RustVibes | Build. Loot. Vibe. on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What position does [EU/DE] RustVibes | Build. Loot. Vibe. hold among Rust servers?
Player hours for the past seven days give [EU/DE] RustVibes | Build. Loot. Vibe. #15,383, #2,581 in Europe, and a place in the top 70% of ranked servers.
How many players does [EU/DE] RustVibes | Build. Loot. Vibe. have at the moment?
[EU/DE] RustVibes | Build. Loot. Vibe. is offline at the moment; the last sighting was 8 days 3 hours ago.
How to join
What steps get you onto [EU/DE] RustVibes | Build. Loot. Vibe.?
Open the console with F1 in Rust and type client.connect 5.28.77.134:28015. The Launch Rust button on this page does the same job through Steam.