Rust Data LabData lab · live
Live readings Servers11,909 Players102,314 Populated3,972 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Modded · atomic number 16,736, its rank

THE SOFTCORE OUTPOST

Offline 5.39.17.25:24016 checked 28d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 24 0% full Room to join
7-day average0peak –
Rank · atomic number#16,736top 70%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, and #660 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 7
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 7/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 Pr ProRow 2
    ProRow quad · 2 on average 2/ 20
  4. 4 So [EA] Softcore 1 57
    [EA] Softcore 1 quad · monthly · 66 on average 57/ 350
  5. 5 Fa [US] Facepunch… 38
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 38/ 300
  6. 6 Re Reddit.com/r/P… 18
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 18/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on THE SOFTCORE OUTPOST?

THE SOFTCORE OUTPOST runs a procedural map of size 3,000 with seed 50000; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is THE SOFTCORE OUTPOST configured, and what rules apply?

The name of THE SOFTCORE OUTPOST carries no gather rate. The group cap is 4 players (quad). Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does THE SOFTCORE OUTPOST sit?

No region is published by THE SOFTCORE OUTPOST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.39.17.25:24016 is the address it uses.

On what Rust version does THE SOFTCORE OUTPOST operate?

Rust network protocol 2633 and build 163207 on Linux is what THE SOFTCORE OUTPOST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is THE SOFTCORE OUTPOST for staying online?

Right now THE SOFTCORE OUTPOST is offline, with its last appearance 28 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

How often does a wipe happen on THE SOFTCORE OUTPOST, and at what time?

The record holds too few of THE SOFTCORE OUTPOST's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 19 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on THE SOFTCORE OUTPOST?

These are the tags THE SOFTCORE OUTPOST makes public for the server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp24 (Max players): 24 is the slot count; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does THE SOFTCORE OUTPOST appear in?

The Rust Data Lab lists that include THE SOFTCORE OUTPOST are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

How does THE SOFTCORE OUTPOST compare with other servers in the rankings?

THE SOFTCORE OUTPOST sits at #16,736 for seven-day player hours, placing it in the top 70% of ranked servers. Within quad, its rank is #660.

How full is THE SOFTCORE OUTPOST right now?

No live signal from THE SOFTCORE OUTPOST right now, which was last seen 28 days 22 hours ago.

Connection

How can you connect to THE SOFTCORE OUTPOST?

In Rust, press F1 and enter client.connect 5.39.17.25:24016. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp24
Max players 24 is the slot count.
ts4
Group limit No team may exceed 4.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build Build number: 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.