Element card · group Vanilla · atomic number 16,955, its rank
Test server
Offline 5.42.223.38:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 21:50 UTC, in 2d 2h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 2hFri 30 Oct, 21:50 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 16d 2hFri 13 Nov, 21:50 UTC
- 30d 2hFri 27 Nov, 21:50 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 44d 2hFri 11 Dec, 21:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC39d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Test server?
The map on Test server is procedural at size 3,250 with seed 1049736, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Test server configured, and what rules apply?
No gather rate appears in the name of Test server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Test server based in?
No region is published by Test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.42.223.38:28015.
Which Rust version is Test server on?
On Windows, Test server is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Does Test server stay up, and how reliable is its uptime?
Currently offline, Test server was last seen 30 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
What is the wiping pattern on Test server?
The prediction for Test server follows its tag, as too few wipes are on record to confirm the schedule. Due next on Friday 30 October at 21:50 UTC is its wipe. Counting back, the current world began 39 days 21 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
What does a typical wipe day on Test server involve?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 16 hours in.
Lists and tags
How should you read the tags on Test server?
These are the tags Test server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp128 (Max players): It has 128 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test server come up?
These themed Rust Data Lab lists carry Test server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
What position does Test server hold among Rust servers?
Test server sits at #16,955 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on Test server tell you?
The last recorded sighting of Test server was 30 days 20 hours ago, and it is offline now.
Getting on
What steps get you onto Test server?
You can connect by pressing F1 in Rust and entering client.connect 5.42.223.38:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
