Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Vanilla · atomic number 3,895, its rank

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 5.9.116.8:28035 checked 3h ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 3
Rank · atomic number#3,895top 18% · #1424 in EU
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 453
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average 453/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 178
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 67 on average 178/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 24
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 24/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 580
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 58 on average 580/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The map on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is procedural at size 4,500 with seed 1915175380, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

No gather rate appears in the name of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

In what location does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho sit?

With its EU tag, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.9.116.8:28035.

Which Rust version is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?

Rust network protocol 2635 and build 168909 on Linux is what ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho stay online?

Right now, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is reachable. According to the uptime it reports, the last restart was about 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hold a steady performance?

The last 48 hours show an average of 107 server fps and a minimum of 85. The maximum entity count was 147,750, covering buildings, deployables and all else in the world. The highest memory usage was 5,742 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipe, and how often?

Wiping once a month with the force wipe is what ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 2 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho involve?

Averaged across its recent wipes, the busiest point drew 6 players. Peak numbers on the latest wipe came 9 hours in.

Where it appears

Which meanings sit behind the tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho come up?

You will find ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho compare with other servers in the rankings?

Seven-day player hours place ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho at #3,895 overall, #1,424 in Europe and in the top 18% of ranked servers.

What does the current player count on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho tell you?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho currently shows 1 players across 100 slots. Averaged over the past week: 1 players, peaking at 3. Over 48 hours, the highest average fell at 12:00 UTC, at 3 players.

Getting on

How can you connect to ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Open the console with F1 in Rust and type client.connect 5.9.116.8:28035. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/CnSvq2XqYf.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.