Element card · group Modded · atomic number 15,082, its rank
RustRig - dev
Offline EU 5.9.28.5:28020 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:20 UTC12d ago | 0 | – | running | 0 |
| Mon 14 Sep, 11:55 UTC43d ago | 6 | halved by day 1 | 31.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustRig - dev?
A procedural map of size 4,500 with seed 1 runs on RustRig - dev, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is RustRig - dev configured, and what rules apply?
Nothing in the name of RustRig - dev gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does RustRig - dev sit?
RustRig - dev gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.9.28.5:28020.
Which Rust version is RustRig - dev on?
Rust network protocol 2634 and build 167781 on Linux is what RustRig - dev uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is RustRig - dev for staying online?
Currently offline, RustRig - dev was last seen 12 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipe schedule
What is the wiping pattern on RustRig - dev?
Once a month is all RustRig - dev wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 12 days 9 hours ago. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on RustRig - dev involve?
Averaged across its recent wipes, the busiest point drew 3 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
How should you read the tags on RustRig - dev?
The game's server browser reads the tags RustRig - dev publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RustRig - dev come up?
The Rust Data Lab lists that include RustRig - dev are: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does RustRig - dev place?
RustRig - dev is #15,082 on seven-day player hours, #2,587 in Europe, and in the top 70% of all ranked servers.
How full is RustRig - dev right now?
The last recorded sighting of RustRig - dev was 12 days 8 hours ago, and it is offline now.
Connection
How can you connect to RustRig - dev?
You can connect by pressing F1 in Rust and entering client.connect 5.9.28.5:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.