Rust Data LabData lab · live
Live readings Servers11,601 Players32,197 Populated2,849 Fresh wipes · 3h68 Sampled every 5 min

Element card · group PvE · atomic number 3,491, its rank

UA | MALINKA | X2 | PvE + PvP | CUSTOM

Online EU 5.9.78.252:28024 checked 6m ago

2x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,491top 16% · #1308 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 8hThu 29 Oct, 14:08 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:08 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held67%else halves by day 9

Coming wipes

  1. 1d 8hThu 29 Oct, 14:08 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hThu 12 Nov, 14:08 UTC
  4. 29d 8hThu 26 Nov, 14:08 UTC
  5. 36d 13hThu 3 Dec, 19:00 UTCFW
  6. 43d 8hThu 10 Dec, 14:08 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:08 UTC12d ago 5 – running 0
Tue 13 Oct, 11:49 UTC14d ago 4 held half 2.1 days 1
Mon 12 Oct, 08:19 UTC15d ago 3 – 1.1 days 1
Thu 1 Oct, 18:27 UTC FW26d ago 2 held half 10.6 days 0
Thu 17 Sep, 14:15 UTC40d ago 6 halved by day 9 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on UA | MALINKA | X2 | PvE + PvP | CUSTOM?

UA | MALINKA | X2 | PvE + PvP | CUSTOM runs a procedural map of size 3,500 with seed 256442826; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Карта украйна.

What rules has UA | MALINKA | X2 | PvE + PvP | CUSTOM set, and what settings are in force?

The name says it: gather runs at 2x on UA | MALINKA | X2 | PvE + PvP | CUSTOM. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts UA | MALINKA | X2 | PvE + PvP | CUSTOM?

With its EU tag, UA | MALINKA | X2 | PvE + PvP | CUSTOM places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 5.9.78.252:28024.

Which Rust version is UA | MALINKA | X2 | PvE + PvP | CUSTOM on?

Rust network protocol 2635 and build 168909 on Linux is what UA | MALINKA | X2 | PvE + PvP | CUSTOM uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is UA | MALINKA | X2 | PvE + PvP | CUSTOM for staying online?

UA | MALINKA | X2 | PvE + PvP | CUSTOM is live as of now. According to the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does UA | MALINKA | X2 | PvE + PvP | CUSTOM perform?

In the last 48 hours, it averaged 122 server fps, with a low of 71. The entity count reached 91,720, including buildings, deployables and all other world items. Up to 3,763 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does UA | MALINKA | X2 | PvE + PvP | CUSTOM wipe, and how often?

Following the tag is the best the prediction can do for UA | MALINKA | X2 | PvE + PvP | CUSTOM, whose record holds too few wipes to confirm its schedule. Due next on Thursday 29 October at 14:08 UTC is its wipe. Counting back, the current world began 12 days 15 hours ago. Wipes every two weeks are what its tags set out.

How does UA | MALINKA | X2 | PvE + PvP | CUSTOM look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 9.

Where it appears

Which meanings sit behind the tags on UA | MALINKA | X2 | PvE + PvP | CUSTOM?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list UA | MALINKA | X2 | PvE + PvP | CUSTOM publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does UA | MALINKA | X2 | PvE + PvP | CUSTOM come up?

You will find UA | MALINKA | X2 | PvE + PvP | CUSTOM on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

Against other Rust servers, where does UA | MALINKA | X2 | PvE + PvP | CUSTOM place?

Seven-day player hours place UA | MALINKA | X2 | PvE + PvP | CUSTOM at #3,491 overall, #1,308 in Europe and in the top 16% of ranked servers.

What does the current player count on UA | MALINKA | X2 | PvE + PvP | CUSTOM tell you?

Of 100 slots, 0 are taken on UA | MALINKA | X2 | PvE + PvP | CUSTOM right now. The week's figures average 1 players and top out at 5. The busiest point in the last 48 hours came at 19:00 UTC, averaging 3 players.

Getting on

What is the way to join UA | MALINKA | X2 | PvE + PvP | CUSTOM?

Open the console with F1 in Rust and type client.connect 5.9.78.252:28024. The Launch Rust button on this page does the same job through Steam. For more, visit https://malinka.com.ua/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.