Rust Data LabData lab · live
Live readings Servers11,866 Players102,609 Populated3,946 Fresh wipes · 3h551 Sampled every 5 min

Element card · group Vanilla · atomic number 15,344, its rank

SeattleProcedural. Solo/Duo

Offline NA 50.125.192.213:28015 checked 7d ago

monthly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 65 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69% · #1522 in NA
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on SeattleProcedural. Solo/Duo?

SeattleProcedural. Solo/Duo runs a procedural map of size 4,250 with seed 1788459108; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is SeattleProcedural. Solo/Duo configured, and what rules apply?

The name of SeattleProcedural. Solo/Duo carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

Which location is SeattleProcedural. Solo/Duo based in?

With its NA tag, SeattleProcedural. Solo/Duo places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 50.125.192.213:28015.

On what Rust version does SeattleProcedural. Solo/Duo operate?

Rust network protocol 2634 and build 167781 on Windows is what SeattleProcedural. Solo/Duo uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does SeattleProcedural. Solo/Duo stay online?

Currently offline, SeattleProcedural. Solo/Duo was last seen 7 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipes and resets

How often does a wipe happen on SeattleProcedural. Solo/Duo, and at what time?

The only wipe on SeattleProcedural. Solo/Duo is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 28 days 1 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on SeattleProcedural. Solo/Duo involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 2 hours after it began.

Where it appears

Which meanings sit behind the tags on SeattleProcedural. Solo/Duo?

These are the tags SeattleProcedural. Solo/Duo makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp65 (Max players): Player slots: 65; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does SeattleProcedural. Solo/Duo come up?

The Rust Data Lab lists that include SeattleProcedural. Solo/Duo are: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates SeattleProcedural. Solo/Duo?

3 other servers we track publish a rexisgodrust.ddnsfree.com hostname as well, which makes one operator the likely runner of them and SeattleProcedural. Solo/Duo.

Player counts

Against other Rust servers, where does SeattleProcedural. Solo/Duo place?

Seven-day player hours place SeattleProcedural. Solo/Duo at #15,344 overall, #1,522 in North America and in the top 69% of ranked servers.

What does the current player count on SeattleProcedural. Solo/Duo tell you?

The last recorded sighting of SeattleProcedural. Solo/Duo was 7 days 20 hours ago, and it is offline now.

How to join

How can you connect to SeattleProcedural. Solo/Duo?

You can connect by pressing F1 in Rust and entering client.connect 50.125.192.213:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/ZpqaKhXjkn.

Server tags

what each one means

Published as mp65,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp65
Max players Player slots: 65.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.