Element card · group Vanilla · atomic number 15,183, its rank
SeattleProcedural. Solo/Duo
Online NA 50.125.205.168:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on SeattleProcedural. Solo/Duo?
SeattleProcedural. Solo/Duo runs a procedural map of size 4,250 with seed 1788459108; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has SeattleProcedural. Solo/Duo set, and what settings are in force?
Nothing in the name of SeattleProcedural. Solo/Duo gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
About the server
Which location is SeattleProcedural. Solo/Duo based in?
SeattleProcedural. Solo/Duo gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 50.125.205.168:28015 is the address it uses.
What Rust version does SeattleProcedural. Solo/Duo currently run?
Rust network protocol 2635 and build 168909 on Windows is what SeattleProcedural. Solo/Duo uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does SeattleProcedural. Solo/Duo stay up, and how reliable is its uptime?
Right now, SeattleProcedural. Solo/Duo is reachable. About 6 days 19 hours ago is when it last restarted, based on its uptime. It was online for 143 of 144 hours in the last 6 full days, which is 99% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Is SeattleProcedural. Solo/Duo known for smooth running?
The last 48 hours show an average of 82 server fps and a minimum of 58. The maximum entity count was 102,058, covering buildings, deployables and all else in the world. The highest memory usage was 4,644 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on SeattleProcedural. Solo/Duo, and at what time?
An estimate from the force wipe puts the next wipe on SeattleProcedural. Solo/Duo. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 22 hours ago. A monthly wipe schedule is what its tags publish.
Where it appears
What should you understand from the tags SeattleProcedural. Solo/Duo carries?
gmrust (Game mode): Survival in the standard Rust style; mp65 (Max players): Player slots: 65; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): The server browser files it under North America: that is the tag list SeattleProcedural. Solo/Duo publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does SeattleProcedural. Solo/Duo come up?
These themed Rust Data Lab lists carry SeattleProcedural. Solo/Duo: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Whose server is SeattleProcedural. Solo/Duo?
3 other servers we track publish a rexisgodrust.ddnsfree.com hostname as well, which makes one operator the likely runner of them and SeattleProcedural. Solo/Duo.
Player counts
How does SeattleProcedural. Solo/Duo compare with other servers in the rankings?
Player hours for the past seven days give SeattleProcedural. Solo/Duo #15,183, #1,485 in North America, and a place in the top 68% of ranked servers.
How many players does SeattleProcedural. Solo/Duo have at the moment?
SeattleProcedural. Solo/Duo currently shows 0 players across 65 slots. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What steps get you onto SeattleProcedural. Solo/Duo?
In Rust, press F1 and enter client.connect 50.125.205.168:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/ZpqaKhXjkn.
