Element card · group Modded · atomic number 1,383, its rank
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]
Online OC 51.161.140.148:28014 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 20:18 UTC due. Every Thursday at 20:18 UTC · high confidence
Coming wipes
- dueThu 29 Oct, 20:18 UTC
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 13d 23hThu 12 Nov, 20:18 UTC
- 20d 23hThu 19 Nov, 20:18 UTC
- 27d 23hThu 26 Nov, 20:18 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 41d 23hThu 10 Dec, 20:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:18 UTC7d ago | 23 | – | running | 0 |
| Thu 15 Oct, 20:21 UTC14d ago | 11 | held half | 7 days | 0 |
| Thu 8 Oct, 20:31 UTC20d ago | 17 | held half | 7 days | 0 |
| Thu 1 Oct, 20:56 UTC FW27d ago | 24 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 21:17 UTC34d ago | 34 | held half | 7 days | 4 |
| Thu 17 Sep, 21:21 UTC41d ago | 20 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs a procedural map of size 5,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
What settings and rules apply on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] carries a 1000x gather rate, as its name states. You get up to 100 players per group. combat training is the game mode, practice for aim and PvP, loot provided. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit?
The OC tag is how AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lists itself, in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.161.140.148:28014.
On what Rust version does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] operate?
Rust network protocol 2635 and build 168909 on Windows is what AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] for staying online?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is live as of now. According to the uptime it reports, the last restart was about 1 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] known for smooth running?
Server fps averaged 30 over the last 48 hours, with 26 as the lowest. Buildings, deployables and everything else in the world added up to as many as 28,952 entities. Up to 2,510 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] wipe, and how often?
The wipe rhythm for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is every Thursday at 20:18 UTC. On Thursday 29 October at 20:18 UTC the next wipe falls due. 6 days 23 hours ago the current world was made.
How does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 17 players. The latest wipe's peak fell 40 hours after it began. Half that peak was held until the next wipe in 80% of recent wipes. Where it did not hold, the crowd dropped below half by day 6.
Where it appears
How should you read the tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^i (Battlefield): Quick, kit-based PvP at high rates; ^k (Build server): Design and test your bases here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): In the browser it sits under Oceania: that is the tag list AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear in?
These themed Rust Data Lab lists carry AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: Rust gather rate: more than 10x, Rust servers in Oceania, Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Population
How does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] compare with other servers in the rankings?
Player hours for the past seven days give AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] #1,383, #30 in Oceania, and a place in the top 6% of ranked servers.
How full is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] currently shows 0 players across 100 slots. A seven-day sample gives 5 players on average and 26 at the top. Over 48 hours, the highest average fell at 11:00 UTC, at 22 players.
Connection
What is the way to join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
You can connect by pressing F1 in Rust and entering client.connect 51.161.140.148:28014, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://auscopter.gg/.