Rust Data LabData lab · live
Live readings Servers11,847 Players98,615 Populated3,861 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Modded · atomic number 1,383, its rank

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]

Online OC 51.161.140.148:28014 checked 9m ago

1000x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average5peak 26
Rank · atomic number#1,383top 6% · #30 in OC
Last wipe6d agono schedule published
Next wipedueThu 29 Oct, 20:18 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 20:18 UTC due. Every Thursday at 20:18 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held80%else halves by day 6

Coming wipes

  1. dueThu 29 Oct, 20:18 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 13d 23hThu 12 Nov, 20:18 UTC
  4. 20d 23hThu 19 Nov, 20:18 UTC
  5. 27d 23hThu 26 Nov, 20:18 UTC
  6. 34d 22hThu 3 Dec, 19:00 UTCFW
  7. 41d 23hThu 10 Dec, 20:18 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:18 UTC7d ago 23 – running 0
Thu 15 Oct, 20:21 UTC14d ago 11 held half 7 days 0
Thu 8 Oct, 20:31 UTC20d ago 17 held half 7 days 0
Thu 1 Oct, 20:56 UTC FW27d ago 24 halved by day 6 7 days 0
Thu 24 Sep, 21:17 UTC34d ago 34 held half 7 days 4
Thu 17 Sep, 21:21 UTC41d ago 20 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ро Российский X10… 2
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  5. 5 Ru RUTRUST • X100… 2
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Quick answers

from the figures on this page

Settings and map

What map is in play on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs a procedural map of size 5,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] carries a 1000x gather rate, as its name states. You get up to 100 players per group. combat training is the game mode, practice for aim and PvP, loot provided. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit?

The OC tag is how AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lists itself, in Oceania. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.161.140.148:28014.

On what Rust version does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] operate?

Rust network protocol 2635 and build 168909 on Windows is what AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] for staying online?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is live as of now. According to the uptime it reports, the last restart was about 1 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] known for smooth running?

Server fps averaged 30 over the last 48 hours, with 26 as the lowest. Buildings, deployables and everything else in the world added up to as many as 28,952 entities. Up to 2,510 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] wipe, and how often?

The wipe rhythm for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is every Thursday at 20:18 UTC. On Thursday 29 October at 20:18 UTC the next wipe falls due. 6 days 23 hours ago the current world was made.

How does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 17 players. The latest wipe's peak fell 40 hours after it began. Half that peak was held until the next wipe in 80% of recent wipes. Where it did not hold, the crowd dropped below half by day 6.

Where it appears

How should you read the tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^i (Battlefield): Quick, kit-based PvP at high rates; ^k (Build server): Design and test your bases here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): In the browser it sits under Oceania: that is the tag list AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] appear in?

These themed Rust Data Lab lists carry AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: Rust gather rate: more than 10x, Rust servers in Oceania, Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

Population

How does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] compare with other servers in the rankings?

Player hours for the past seven days give AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] #1,383, #30 in Oceania, and a place in the top 6% of ranked servers.

How full is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] currently shows 0 players across 100 slots. A seven-day sample gives 5 players on average and 26 at the top. Over 48 hours, the highest average fell at 11:00 UTC, at 22 players.

Connection

What is the way to join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

You can connect by pressing F1 in Rust and entering client.connect 51.161.140.148:28014, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://auscopter.gg/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^d,^i,^k,OC,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts100
Group limit Teams cap at 100 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.
^i
Battlefield Quick, kit-based PvP at high rates.
^k
Build server Design and test your bases here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

OC
Oceania In the browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.