Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h164 Sampled every 5 min

Element card · group Vanilla · atomic number 15,262, its rank

Chernobyl Aftermath [PVE | EVENTS]

Online EU 51.161.198.108:60416 checked 19m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,262top 69% · #2531 in EU
Last wipe15d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:36 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 10/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 44/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 79 on average 35/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 54
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 76 on average 54/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 109
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 72 on average 109/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Chernobyl Aftermath [PVE | EVENTS]?

Chernobyl Aftermath [PVE | EVENTS] runs a procedural map of size 1,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Chernobyl Aftermath [PVE | EVENTS]?

Nothing in the name of Chernobyl Aftermath [PVE | EVENTS] gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

Which location is Chernobyl Aftermath [PVE | EVENTS] based in?

The EU tag is how Chernobyl Aftermath [PVE | EVENTS] lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.161.198.108:60416.

What Rust version does Chernobyl Aftermath [PVE | EVENTS] currently run?

Rust network protocol 2634 and build 167781 on Linux is what Chernobyl Aftermath [PVE | EVENTS] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Chernobyl Aftermath [PVE | EVENTS] for staying online?

Right now, Chernobyl Aftermath [PVE | EVENTS] is reachable. About 15 days 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Chernobyl Aftermath [PVE | EVENTS] perform?

Server fps averaged 233 over the last 48 hours, with 219 as the lowest. Buildings, deployables and everything else in the world added up to as many as 4,289 entities. The highest memory usage was 2,968 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Chernobyl Aftermath [PVE | EVENTS], and at what time?

The only wipe on Chernobyl Aftermath [PVE | EVENTS] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 15 days 9 hours ago. Its tags set out a wipe schedule of once a month.

On Chernobyl Aftermath [PVE | EVENTS], what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Chernobyl Aftermath [PVE | EVENTS]?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list Chernobyl Aftermath [PVE | EVENTS] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Chernobyl Aftermath [PVE | EVENTS] appear in?

You will find Chernobyl Aftermath [PVE | EVENTS] on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Chernobyl Aftermath [PVE | EVENTS] place?

Chernobyl Aftermath [PVE | EVENTS] is #15,262 on seven-day player hours, #2,531 in Europe, and in the top 69% of all ranked servers.

How full is Chernobyl Aftermath [PVE | EVENTS] right now?

Of 100 slots, 0 are taken on Chernobyl Aftermath [PVE | EVENTS] right now. The past week gives an average of 0 players.

Connection

What steps get you onto Chernobyl Aftermath [PVE | EVENTS]?

Open the console with F1 in Rust and type client.connect 51.161.198.108:60416. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.