Element card · group Modded · atomic number 16,238, its rank
ECHO 10X Testing Server
Offline OC 51.161.198.157:60417 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 94% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 00:33 UTC, in 4d 10h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 10hTue 3 Nov, 00:33 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 11d 10hTue 10 Nov, 00:33 UTC
- 18d 10hTue 17 Nov, 00:33 UTC
- 25d 10hTue 24 Nov, 00:33 UTC
- 32d 10hTue 1 Dec, 00:33 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 39d 10hTue 8 Dec, 00:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:33 UTC37d ago | 9 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on ECHO 10X Testing Server?
ECHO 10X Testing Server runs a procedural map of size 4,500 with seed 1678368928; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is ECHO 10X Testing Server configured, and what rules apply?
According to its name, ECHO 10X Testing Server runs 10x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does ECHO 10X Testing Server sit?
ECHO 10X Testing Server gives Oceania as its location, using the OC tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 51.161.198.157:60417 is the address it uses.
On what Rust version does ECHO 10X Testing Server operate?
On Linux, ECHO 10X Testing Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is ECHO 10X Testing Server for staying online?
Currently offline, ECHO 10X Testing Server was last seen 34 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on ECHO 10X Testing Server, and at what time?
The prediction for ECHO 10X Testing Server follows its tag, as too few wipes are on record to confirm the schedule. On Tuesday 3 November at 00:33 UTC the next wipe falls due. 37 days 13 hours ago the current world was made. The tags state that wipes happen weekly.
What does a typical wipe day on ECHO 10X Testing Server involve?
Averaged across its recent wipes, the busiest point drew 9 players. The latest wipe's peak fell 32 hours after it began.
Tags, lists
Which meanings sit behind the tags on ECHO 10X Testing Server?
The game's server browser reads the tags ECHO 10X Testing Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; OC (Oceania): The server browser files it under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ECHO 10X Testing Server appear in?
You will find ECHO 10X Testing Server on the following Rust Data Lab lists: 10x Rust servers, counted live, Rust servers in Oceania and Modded Rust servers, measured. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Population
What position does ECHO 10X Testing Server hold among Rust servers?
ECHO 10X Testing Server is #16,238 on seven-day player hours, #193 in Oceania, and in the top 71% of all ranked servers.
How many players does ECHO 10X Testing Server have at the moment?
No live signal from ECHO 10X Testing Server right now, which was last seen 34 days 5 hours ago.
Connection
How can you connect to ECHO 10X Testing Server?
You can connect by pressing F1 in Rust and entering client.connect 51.161.198.157:60417, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/77uwJBCHaX.
