Element card · group Modded · atomic number 15,270, its rank
Jimmcflee
Online EU 51.161.198.212:28000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC28d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC28d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC28d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Jimmcflee?
The map on Jimmcflee is procedural at size 2,000 with seed 1938561864, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Jimmcflee set, and what settings are in force?
The name of Jimmcflee carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Jimmcflee based in?
With its EU tag, Jimmcflee places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.161.198.212:28000.
What Rust version does Jimmcflee currently run?
Rust network protocol 2634 and build 167781 on Linux is what Jimmcflee uses. The protocol must match for you to join; Steam will update your game.
How dependable is Jimmcflee for staying online?
Jimmcflee is live as of now. About 8 days 15 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Does Jimmcflee hold a steady performance?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 16,543 entities. The highest memory usage was 1,598 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on Jimmcflee?
Wiping once a month with the force wipe is what Jimmcflee does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 28 days 2 hours ago. Wipes monthly, according to the schedule in its tags.
On Jimmcflee, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
How should you read the tags on Jimmcflee?
These are the tags Jimmcflee makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Jimmcflee come up?
The Rust Data Lab lists that include Jimmcflee are: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, where does Jimmcflee place?
Jimmcflee is #15,270 on seven-day player hours, #2,527 in Europe, and in the top 69% of all ranked servers.
How full is Jimmcflee right now?
Jimmcflee currently shows 0 players across 50 slots. The past week gives an average of 0 players.
Getting on
What steps get you onto Jimmcflee?
You can connect by pressing F1 in Rust and entering client.connect 51.161.198.212:28000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
