Rust Data LabData lab · live
Live readings Servers11,640 Players32,367 Populated2,784 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Vanilla · atomic number 15,349, its rank

Trinity Rust

Online EU 51.195.63.11:20500 checked 7m ago

weekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69% · #2568 in EU
Last wipe25d agoweekly schedule
Next wipe2d 10hSat 31 Oct, 15:06 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 15:06 UTC, in 2d 10h. Its weekly schedule tag · low confidence

usual gap16 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 2d 10hSat 31 Oct, 15:06 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 9d 10hSat 7 Nov, 15:06 UTC
  4. 16d 10hSat 14 Nov, 15:06 UTC
  5. 23d 10hSat 21 Nov, 15:06 UTC
  6. 30d 10hSat 28 Nov, 15:06 UTC
  7. 35d 14hThu 3 Dec, 19:00 UTCFW
  8. 37d 10hSat 5 Dec, 15:06 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC25d ago 0 – running 0
Thu 17 Sep, 14:47 UTC41d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  2. 2 Re RETRO RUST #1 … 53
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 53/ 225
  3. 3 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  4. 4 Wi [EU] Willjum's… 2
    [EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average 2/ 175
  5. 5 Tr TRAVELER SOLO … 13
    TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average 13/ 100
  6. 6 Ru RustAria #2 [х… 5
    RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average 5/ 800

Quick answers

from the figures on this page

Settings and map

What map is in play on Trinity Rust?

The map on Trinity Rust is procedural at size 1,024 with seed 571345021, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: CraggyIsland.

How is Trinity Rust configured, and what rules apply?

Nothing in the name of Trinity Rust gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Trinity Rust?

Trinity Rust gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.195.63.11:20500 is the address it uses.

Which Rust version is Trinity Rust on?

On Linux, Trinity Rust is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Trinity Rust stay up, and how reliable is its uptime?

Trinity Rust is live as of now. The uptime it reports suggests it restarted roughly 6 days 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Trinity Rust perform?

In the last 48 hours, it averaged 255 server fps, with a low of 249. Buildings, deployables and everything else in the world added up to as many as 3,191 entities. Up to 3,409 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on Trinity Rust, and at what time?

The prediction for Trinity Rust follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Saturday 31 October at 15:06 UTC. The world it is running now dates from 25 days 13 hours ago. Its tags carry a weekly wipe schedule.

On Trinity Rust, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on Trinity Rust?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe: that is the tag list Trinity Rust publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Trinity Rust appear in?

These themed Rust Data Lab lists carry Trinity Rust: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

What position does Trinity Rust hold among Rust servers?

Trinity Rust is #15,349 on seven-day player hours, #2,568 in Europe, and in the top 69% of all ranked servers.

How many players does Trinity Rust have at the moment?

At the moment Trinity Rust has 0 of its 100 slots filled. Over seven days the mean player count is 0.

How to join

What steps get you onto Trinity Rust?

Open the console with F1 in Rust and type client.connect 51.195.63.11:20500. The Launch Rust button on this page does the same job through Steam. For more, visit https://hosting.alkad.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.