Element card · group Modded · atomic number 6,461, its rank
QUICK TEST
Online EU 51.195.88.143:20520 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:59 UTC6d ago | 0 | – | running | 0 |
| Sun 18 Oct, 18:42 UTC11d ago | 2 | halved by day 1 | 4.1 days | 0 |
| Sun 18 Oct, 09:19 UTC11d ago | 3 | – | 0.4 days | 0 |
| Sat 17 Oct, 19:04 UTC12d ago | 3 | – | 0.6 days | 0 |
| Sun 11 Oct, 08:47 UTC18d ago | 1 | halved by day 2 | 6.4 days | 0 |
| Sat 3 Oct, 02:07 UTC26d ago | 0 | – | 8.3 days | 0 |
| Fri 25 Sep, 12:02 UTC34d ago | 0 | – | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on QUICK TEST?
QUICK TEST runs a procedural map of size 3,500 with seed 2110746573; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has QUICK TEST set, and what settings are in force?
No gather rate appears in the name of QUICK TEST. You get up to 40 players per group. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is QUICK TEST based in?
With its EU tag, QUICK TEST places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 51.195.88.143:20520.
Which Rust version is QUICK TEST on?
On Linux, QUICK TEST is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does QUICK TEST stay up, and how reliable is its uptime?
QUICK TEST is live as of now. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 148 of 168 hours were online, giving 88% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does QUICK TEST hold a steady performance?
Server fps averaged 63 over the last 48 hours, with 59 as the lowest. The entity count reached 45,710, including buildings, deployables and all other world items. Up to 3,166 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on QUICK TEST, and at what time?
With no fixed rhythm, QUICK TEST wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 22 hours ago the current world was made.
On QUICK TEST, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1.5 when it didn't hold.
Lists and tags
What should you understand from the tags QUICK TEST carries?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts40 (Group limit): Teams cap at 40 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list QUICK TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does QUICK TEST appear in?
The Rust Data Lab lists that include QUICK TEST are: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What position does QUICK TEST hold among Rust servers?
Player hours for the past seven days give QUICK TEST #6,461, #1,924 in Europe, and a place in the top 29% of ranked servers.
What does the current player count on QUICK TEST tell you?
Of 200 slots, 0 are taken on QUICK TEST right now. The week's figures average 0 players and top out at 3. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.
Getting on
How can you connect to QUICK TEST?
Open the console with F1 in Rust and type client.connect 51.195.88.143:20520. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/quickrust.