Element card · group Modded · atomic number 13,242, its rank
2x Modular Suite [TEST]
Offline 51.37.92.151:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 2x Modular Suite [TEST]?
A procedural map runs on 2x Modular Suite [TEST], generated by the game.
What rules has 2x Modular Suite [TEST] set, and what settings are in force?
According to its name, 2x Modular Suite [TEST] runs 2x gather. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts 2x Modular Suite [TEST]?
Nothing about a region is published by 2x Modular Suite [TEST]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.37.92.151:28015.
Which Rust version is 2x Modular Suite [TEST] on?
Rust network protocol 2633 and build 164530 on Windows is what 2x Modular Suite [TEST] uses. The protocol must match for you to join; Steam will update your game.
How dependable is 2x Modular Suite [TEST] for staying online?
2x Modular Suite [TEST] is not online at the moment; the last sighting was 36 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipe schedule
When does 2x Modular Suite [TEST] wipe, and how often?
2x Modular Suite [TEST]'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 13 hours ago.
Tags, lists
What should you understand from the tags 2x Modular Suite [TEST] carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list 2x Modular Suite [TEST] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does 2x Modular Suite [TEST] come up?
The Rust Data Lab lists that include 2x Modular Suite [TEST] are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player counts
What position does 2x Modular Suite [TEST] hold among Rust servers?
Player hours over the last week put 2x Modular Suite [TEST] at #13,242, inside the top 58% of ranked servers.
How full is 2x Modular Suite [TEST] right now?
The last recorded sighting of 2x Modular Suite [TEST] was 36 days 12 hours ago, and it is offline now.
How to join
How can you connect to 2x Modular Suite [TEST]?
Open the console with F1 in Rust and type client.connect 51.37.92.151:28015. The Launch Rust button on this page does the same job through Steam.