Element card · group Modded · atomic number 15,326, its rank
[EU] DCP RUST
Offline 51.38.155.201:28619 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:52 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ми
МИНИ-КАРТА 2Х …
131
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131/ 100
- 2 Ru 404 RUST 2Х|ДЛ… 72
-
3
Ru
RustSpain.com …
17
RustSpain.com | EU Main 17/ 200
-
4
Ru
404 RUST 2Х|ДЛ…
27
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27/ 1,000
- 5 Ru 404 RUST 2Х|ДЛ… 251
-
6
Ru
404 RUST 2Х|ДЛ…
104
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 104/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on [EU] DCP RUST?
[EU] DCP RUST runs a procedural map of size 3,500 with seed 1031865839; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [EU] DCP RUST set, and what settings are in force?
No gather rate appears in the name of [EU] DCP RUST. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is [EU] DCP RUST based in?
The name of [EU] DCP RUST points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 51.38.155.201:28619 is the address it uses.
Which Rust version is [EU] DCP RUST on?
On Linux, [EU] DCP RUST is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [EU] DCP RUST stay online?
Right now [EU] DCP RUST is offline, with its last appearance 39 hours ago. About 5 hours ago is when it last restarted, based on its uptime. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does [EU] DCP RUST hold a steady performance?
In the last 48 hours, it averaged 182 server fps, with a low of 155. The maximum entity count was 69,950, covering buildings, deployables and all else in the world. The highest memory usage was 3,225 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on [EU] DCP RUST, and at what time?
[EU] DCP RUST's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 23 hours ago.
On [EU] DCP RUST, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
How should you read the tags on [EU] DCP RUST?
The game's server browser reads the tags [EU] DCP RUST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [EU] DCP RUST come up?
You will find [EU] DCP RUST on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does [EU] DCP RUST hold among Rust servers?
The seven-day player-hours table has [EU] DCP RUST at #15,326, in the top 69% of ranked servers.
What does the current player count on [EU] DCP RUST tell you?
[EU] DCP RUST is offline at the moment; the last sighting was 39 hours ago. Over seven days the mean player count is 0.
Getting on
What is the way to join [EU] DCP RUST?
You can connect by pressing F1 in Rust and entering client.connect 51.38.155.201:28619, or by pressing Launch Rust here, which starts the game through Steam and joins for you.