Rust Data LabData lab · live
Live readings Servers11,883 Players104,335 Populated3,951 Fresh wipes · 3h530 Sampled every 5 min

Element card · group Vanilla · atomic number 2,129, its rank

[SEA] Malaysia Rust | Friday Weekly

Online EA 51.79.163.230:60400 checked 13m ago

weekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 3/ 100 3% full Room to join
7-day average2peak 11
Rank · atomic number#2,129top 10% · #202 in EA
Last wipe3h agoweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246820:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
025507510020:0005:0014:0000:0009:0018:00Wiped Thu 29 Oct, 16:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 16:10 UTC
  3. 20d 20hThu 19 Nov, 16:10 UTC
  4. 27d 20hThu 26 Nov, 16:10 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 41d 20hThu 10 Dec, 16:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:10 UTC3h ago – – running 1
Thu 22 Oct, 16:08 UTC7d ago 11 – – 2
Thu 15 Oct, 16:08 UTC14d ago 7 halved by day 4 7 days 1
Thu 8 Oct, 16:19 UTC21d ago 14 halved by day 2 7 days 0
Thu 1 Oct, 18:19 UTC FW28d ago 15 halved by day 4 6.9 days 0
Thu 24 Sep, 16:08 UTC35d ago 19 halved by day 4 7.1 days 4
Thu 17 Sep, 16:09 UTC42d ago 12 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Ru Rustoria.co - … 279
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    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 10/ 550
  3. 3 Ru Rustafied.com … 136
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 80 on average 136/ 450
  4. 4 Ja Japan Beginner… 6
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  5. 5 Si [ASIA] Siam Ru… 77
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  6. 6 小世 『小世界』10.28号新开/… 0
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Quick answers

from the figures on this page

Settings and map

What map is in play on [SEA] Malaysia Rust | Friday Weekly?

The map on [SEA] Malaysia Rust | Friday Weekly is procedural at size 4,250 with seed 1926677385, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [SEA] Malaysia Rust | Friday Weekly?

Nothing in the name of [SEA] Malaysia Rust | Friday Weekly gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The plugin count is Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

Which location is [SEA] Malaysia Rust | Friday Weekly based in?

The EA tag is how [SEA] Malaysia Rust | Friday Weekly lists itself, in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 51.79.163.230:60400.

What Rust version does [SEA] Malaysia Rust | Friday Weekly currently run?

On Linux, [SEA] Malaysia Rust | Friday Weekly is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [SEA] Malaysia Rust | Friday Weekly for staying online?

At the moment, [SEA] Malaysia Rust | Friday Weekly is online. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [SEA] Malaysia Rust | Friday Weekly known for smooth running?

The last 48 hours show an average of 72 server fps and a minimum of 58. Buildings, deployables and everything else in the world added up to as many as 104,724 entities. The highest memory usage was 5,694 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on [SEA] Malaysia Rust | Friday Weekly?

[SEA] Malaysia Rust | Friday Weekly runs on a wipe rhythm of every Thursday at 16:10 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 3 hours ago the current world was made. The tags state that wipes happen weekly.

What does a typical wipe day on [SEA] Malaysia Rust | Friday Weekly involve?

Recent wipes on average reached 11 players at their busiest. 21 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 4 when it didn't hold.

Lists and tags

What should you understand from the tags [SEA] Malaysia Rust | Friday Weekly carries?

These are the tags [SEA] Malaysia Rust | Friday Weekly makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): In the browser it sits under East Asia. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [SEA] Malaysia Rust | Friday Weekly come up?

You will find [SEA] Malaysia Rust | Friday Weekly on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player numbers

How does [SEA] Malaysia Rust | Friday Weekly compare with other servers in the rankings?

Seven-day player hours place [SEA] Malaysia Rust | Friday Weekly at #2,129 overall, #202 in Asia and in the top 10% of ranked servers.

How full is [SEA] Malaysia Rust | Friday Weekly right now?

[SEA] Malaysia Rust | Friday Weekly currently shows 3 players across 100 slots. Averaged over the past week: 2 players, peaking at 11. Peak time in the past 48 hours: 17:00 UTC, when the average was 4 players.

Getting on

What is the way to join [SEA] Malaysia Rust | Friday Weekly?

In Rust, press F1 and enter client.connect 51.79.163.230:60400. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.