Element card · group Community · atomic number 3,447, its rank
[SEA] Malaysian Rust Community
Online EA 51.79.181.190:10000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 15% of all ranked servers, top 56% in EA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 15:32 UTC, in 1d 0h. Every 7 days 1 hours · medium confidence
Coming wipes
- 1d 0hFri 30 Oct, 15:32 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 8d 1hFri 6 Nov, 17:02 UTC
- 15d 3hFri 13 Nov, 18:31 UTC
- 22d 4hFri 20 Nov, 20:01 UTC
- 29d 6hFri 27 Nov, 21:30 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 36d 7hFri 4 Dec, 23:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:03 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 14:54 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:25 UTC20d ago | 6 | halved by day 2 | 7.1 days | 0 |
| Thu 1 Oct, 23:22 UTC FW27d ago | 3 | halved by day 2 | 7.6 days | 1 |
| Sat 26 Sep, 12:57 UTC33d ago | 4 | held half | 5.4 days | 0 |
| Sun 20 Sep, 04:45 UTC39d ago | 4 | held half | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [SEA] Malaysian Rust Community?
A procedural map of size 4,050 with seed 2147483647 runs on [SEA] Malaysian Rust Community, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has [SEA] Malaysian Rust Community set, and what settings are in force?
The name of [SEA] Malaysian Rust Community carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does [SEA] Malaysian Rust Community sit?
The EA tag is how [SEA] Malaysian Rust Community lists itself, in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 51.79.181.190:10000.
Which Rust version is [SEA] Malaysian Rust Community on?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] Malaysian Rust Community uses. The protocol must match for you to join; Steam will update your game.
Does [SEA] Malaysian Rust Community stay up, and how reliable is its uptime?
[SEA] Malaysian Rust Community is live as of now. According to the uptime it reports, the last restart was about 5 days 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does [SEA] Malaysian Rust Community perform?
In the last 48 hours, it averaged 190 server fps, with a low of 144. The entity count reached 102,175, including buildings, deployables and all other world items. The highest memory usage was 4,609 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does [SEA] Malaysian Rust Community wipe, and how often?
[SEA] Malaysian Rust Community's recent wipes have come roughly every 7 days. The wipe after this one is due on Friday 30 October at 15:32 UTC. The world it is running now dates from 6 days 1 hours ago. The tags state that wipes happen weekly.
On [SEA] Malaysian Rust Community, what happens when wipe day arrives?
At their busiest, recent wipes averaged 6 players. 25 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Tags, lists
How should you read the tags on [SEA] Malaysian Rust Community?
These are the tags [SEA] Malaysian Rust Community makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): Plugins run through Oxide (uMod); EA (East Asia): East Asia is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [SEA] Malaysian Rust Community come up?
These themed Rust Data Lab lists carry [SEA] Malaysian Rust Community: Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player counts
How does [SEA] Malaysian Rust Community compare with other servers in the rankings?
Player hours for the past seven days give [SEA] Malaysian Rust Community #3,447, #302 in Asia, and a place in the top 15% of ranked servers.
How full is [SEA] Malaysian Rust Community right now?
Of 50 slots, 1 are taken on [SEA] Malaysian Rust Community right now. The week's figures average 1 players and top out at 7. Peak time in the past 48 hours: 14:00 UTC, when the average was 3 players.
Getting on
What is the way to join [SEA] Malaysian Rust Community?
You can connect by pressing F1 in Rust and entering client.connect 51.79.181.190:10000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.