Rust Data LabData lab · live
Live readings Servers11,890 Players103,751 Populated3,994 Fresh wipes · 3h411 Sampled every 5 min

Element card · group PvE · atomic number 8,296, its rank

Get Rusty

Online 51.79.46.237:29095 checked 11m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,296top 37%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct15 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 178
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 178/ 2,000
  2. 2 Br [EU] Brits PvE… 322
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average 322/ 2,000
  3. 3 Ch Chrayntopia ♡ … 69
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 108 on average 69/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 35
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 35/ 200
  5. 5 Re [PvE] Relic | … 44
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 55 on average 44/ 300
  6. 6 Tr TRAVELER PVE [… 90
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 90/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Get Rusty?

A procedural map of size 4,000 with seed 1 runs on Get Rusty, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Get Rusty?

Nothing in the name of Get Rusty gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

About the server

What region hosts Get Rusty?

There is no region on record for Get Rusty. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 51.79.46.237:29095.

What Rust version does Get Rusty currently run?

Rust network protocol 2635 and build 168909 on Linux is what Get Rusty uses. The protocol must match for you to join; Steam will update your game.

Does Get Rusty stay up, and how reliable is its uptime?

Right now, Get Rusty is reachable. According to the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 2 October 2026.

How well does Get Rusty perform?

In the last 48 hours, it averaged 147 server fps, with a low of 106. The entity count reached 96,180, including buildings, deployables and all other world items. Up to 3,702 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Get Rusty?

The record holds too few of Get Rusty's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.

Tags, lists

What should you understand from the tags Get Rusty carries?

These are the tags Get Rusty makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Get Rusty come up?

You will find Get Rusty on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Get Rusty hold among Rust servers?

The seven-day player-hours table has Get Rusty at #8,296, in the top 37% of ranked servers.

What does the current player count on Get Rusty tell you?

Of 5 slots, 0 are taken on Get Rusty right now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 04:00 UTC, averaging 1 players.

Connection

What is the way to join Get Rusty?

In Rust, press F1 and enter client.connect 51.79.46.237:29095. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.