Element card · group PvE · atomic number 8,761, its rank
Old Rusty Joints
Online 51.79.46.245:24337 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:06 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Old Rusty Joints?
The map on Old Rusty Joints is procedural at size 3,000 with seed 543625, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has Old Rusty Joints set, and what settings are in force?
Nothing in the name of Old Rusty Joints gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Old Rusty Joints sit?
No region is published by Old Rusty Joints. Rust Data Lab shows a server's stated location, not a verified position of the machine. 51.79.46.245:24337 is the address it uses.
Which Rust version is Old Rusty Joints on?
On Linux, Old Rusty Joints is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Old Rusty Joints stay online?
Right now, Old Rusty Joints is reachable. According to the uptime it reports, the last restart was about 2 days 18 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Old Rusty Joints perform?
In the last 48 hours, it averaged 211 server fps, with a low of 124. The entity count reached 52,437, including buildings, deployables and all other world items. Up to 3,923 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on Old Rusty Joints?
The record holds too few of Old Rusty Joints's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 20 hours ago.
How does Old Rusty Joints look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
How should you read the tags on Old Rusty Joints?
These are the tags Old Rusty Joints makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Old Rusty Joints appear in?
The Rust Data Lab lists that include Old Rusty Joints are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Old Rusty Joints compare with other servers in the rankings?
Old Rusty Joints sits at #8,761 for seven-day player hours, placing it in the top 39% of ranked servers.
What does the current player count on Old Rusty Joints tell you?
Of 5 slots, 0 are taken on Old Rusty Joints right now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 13:00 UTC, when the average was 1 players.
Connection
What is the way to join Old Rusty Joints?
In Rust, press F1 and enter client.connect 51.79.46.245:24337. Or click Launch Rust here to open Rust via Steam and connect automatically.