Rust Data LabData lab · live
Live readings Servers11,875 Players97,136 Populated3,915 Fresh wipes · 3h398 Sampled every 5 min

Element card · group PvE · atomic number 14,561, its rank

4Netplayers Rust Server Keller2104

Online 51.83.223.9:25400 checked 9m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,561top 65%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 172
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 172/ 2,000
  2. 2 Br [EU] Brits PvE… 301
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 301/ 2,000
  3. 3 Ch Chrayntopia ♡ … 58
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 58/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 64
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 64/ 200
  5. 5 Re [PvE] Relic | … 36
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 36/ 300
  6. 6 Tr TRAVELER PVE [… 84
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 84/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on 4Netplayers Rust Server Keller2104?

4Netplayers Rust Server Keller2104 runs a procedural map of size 4,000 with seed 1634969899; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on 4Netplayers Rust Server Keller2104?

The name of 4Netplayers Rust Server Keller2104 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does 4Netplayers Rust Server Keller2104 sit?

There is no region on record for 4Netplayers Rust Server Keller2104. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 51.83.223.9:25400.

Which Rust version is 4Netplayers Rust Server Keller2104 on?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server Keller2104 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is 4Netplayers Rust Server Keller2104 for staying online?

At the moment, 4Netplayers Rust Server Keller2104 is online. According to the uptime it reports, the last restart was about 2 days 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does 4Netplayers Rust Server Keller2104 perform?

Server fps averaged 30 over the last 48 hours, with 29 as the lowest. The maximum entity count was 93,287, covering buildings, deployables and all else in the world. Memory use peaked at 2,926 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on 4Netplayers Rust Server Keller2104?

Too few wipes are on record for 4Netplayers Rust Server Keller2104 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 22 hours ago the current world was made.

What does a typical wipe day on 4Netplayers Rust Server Keller2104 involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

What should you understand from the tags 4Netplayers Rust Server Keller2104 carries?

gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): 30 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list 4Netplayers Rust Server Keller2104 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rust Server Keller2104 appear in?

The Rust Data Lab lists that include 4Netplayers Rust Server Keller2104 are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does 4Netplayers Rust Server Keller2104 compare with other servers in the rankings?

Player hours over the last week put 4Netplayers Rust Server Keller2104 at #14,561, inside the top 65% of ranked servers.

How many players does 4Netplayers Rust Server Keller2104 have at the moment?

4Netplayers Rust Server Keller2104 currently shows 0 players across 30 slots. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What steps get you onto 4Netplayers Rust Server Keller2104?

In Rust, press F1 and enter client.connect 51.83.223.9:25400. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp30
Max players 30 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.