Element card · group Modded · atomic number 12,127, its rank
4Netplayers MrWolfCommunity
Offline 51.89.172.53:27200 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 03:26 UTC3d ago | 2 | – | running | 0 |
| Tue 6 Oct, 13:18 UTC23d ago | 2 | halved by day 10 | 19.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 Ru 404 RUST 2Х|ДЛ… 73
- 2 Ru 404 RUST 2Х|ДЛ… 211
-
3
Ru
404 RUST 2Х|ДЛ…
27
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27/ 1,000
-
4
Ru
404 RUST 2Х|ДЛ…
137
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 137/ 1,000
-
5
Ru
404 RUST 2Х|ДЛ…
255
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 255/ 1,000
-
6
Ru
404 RUST 2Х|ДЛ…
457
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 457/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on 4Netplayers MrWolfCommunity?
The map on 4Netplayers MrWolfCommunity is procedural at size 3,750 with seed 1173896604, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on 4Netplayers MrWolfCommunity?
The name of 4Netplayers MrWolfCommunity carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts 4Netplayers MrWolfCommunity?
Nothing about a region is published by 4Netplayers MrWolfCommunity. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 51.89.172.53:27200.
Which Rust version is 4Netplayers MrWolfCommunity on?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity uses. The protocol must match for you to join; Steam will update your game.
How dependable is 4Netplayers MrWolfCommunity for staying online?
4Netplayers MrWolfCommunity is not online at the moment; the last sighting was 2 days 3 hours ago. For the last 7 full days, 120 of 168 hours were online, giving 71% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does 4Netplayers MrWolfCommunity wipe, and how often?
The only wipe on 4Netplayers MrWolfCommunity is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 3 days 15 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.
How does 4Netplayers MrWolfCommunity look on the day of a wipe?
At their busiest, recent wipes averaged 2 players. 36 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 10.
Lists and tags
How should you read the tags on 4Netplayers MrWolfCommunity?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list 4Netplayers MrWolfCommunity publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 4Netplayers MrWolfCommunity appear in?
These themed Rust Data Lab lists carry 4Netplayers MrWolfCommunity: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
Against other Rust servers, where does 4Netplayers MrWolfCommunity place?
4Netplayers MrWolfCommunity sits at #12,127 for seven-day player hours, placing it in the top 54% of ranked servers.
What does the current player count on 4Netplayers MrWolfCommunity tell you?
No live signal from 4Netplayers MrWolfCommunity right now, which was last seen 2 days 3 hours ago. A seven-day sample gives 0 players on average and 2 at the top.
Connection
How can you connect to 4Netplayers MrWolfCommunity?
Open the console with F1 in Rust and type client.connect 51.89.172.53:27200. The Launch Rust button on this page does the same job through Steam.