Rust Data LabData lab · live
Live readings Servers11,625 Players41,682 Populated3,017 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Modded · atomic number 4,610, its rank

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly

Online 51.89.8.206:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak 6
Rank · atomic number#4,610top 21%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:06 UTC4d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  2. 2 Re RETRO RUST #1 … 118
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 118/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 44/ 700
  4. 4 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 157
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average 157/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly runs a procedural map of size 4,000; the game generates it.

What settings and rules apply on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

No gather rate appears in the name of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

The name of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 51.89.8.206:28015.

On what Rust version does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly operate?

Rust network protocol 2635 and build 168909 on Linux is what WARRIOR-RO | EU/RO | Vanilla+ | Biweekly uses. The protocol must match for you to join; Steam will update your game.

How dependable is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly for staying online?

Right now, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is reachable. About 3 days 19 hours ago is when it last restarted, based on its uptime. It was online for 143 of 144 hours in the last 6 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly known for smooth running?

In the last 48 hours, it averaged 229 server fps, with a low of 213. The entity count reached 94,864, including buildings, deployables and all other world items. The highest memory usage was 3,686 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 21 hours ago the current world was made.

On WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, what happens when wipe day arrives?

At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 5 hours in.

Lists and tags

How should you read the tags on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): It has 125 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list WARRIOR-RO | EU/RO | Vanilla+ | Biweekly publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly come up?

These themed Rust Data Lab lists carry WARRIOR-RO | EU/RO | Vanilla+ | Biweekly: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly place?

Player hours over the last week put WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at #4,610, inside the top 21% of ranked servers.

What does the current player count on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly tell you?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly currently shows 0 players across 125 slots. A seven-day sample gives 0 players on average and 6 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 2 players.

How to join

How can you connect to WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

Open the console with F1 in Rust and type client.connect 51.89.8.206:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players It has 125 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.