Element card · group Modded · atomic number 4,610, its rank
WARRIOR-RO | EU/RO | Vanilla+ | Biweekly
Online 51.89.8.206:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:06 UTC4d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
WARRIOR-RO | EU/RO | Vanilla+ | Biweekly runs a procedural map of size 4,000; the game generates it.
What settings and rules apply on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
No gather rate appears in the name of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
The name of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 51.89.8.206:28015.
On what Rust version does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly operate?
Rust network protocol 2635 and build 168909 on Linux is what WARRIOR-RO | EU/RO | Vanilla+ | Biweekly uses. The protocol must match for you to join; Steam will update your game.
How dependable is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly for staying online?
Right now, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is reachable. About 3 days 19 hours ago is when it last restarted, based on its uptime. It was online for 143 of 144 hours in the last 6 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 22 October 2026.
Is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly known for smooth running?
In the last 48 hours, it averaged 229 server fps, with a low of 213. The entity count reached 94,864, including buildings, deployables and all other world items. The highest memory usage was 3,686 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
What is the wiping pattern on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 21 hours ago the current world was made.
On WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, what happens when wipe day arrives?
At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 5 hours in.
Lists and tags
How should you read the tags on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): It has 125 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list WARRIOR-RO | EU/RO | Vanilla+ | Biweekly publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly come up?
These themed Rust Data Lab lists carry WARRIOR-RO | EU/RO | Vanilla+ | Biweekly: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly place?
Player hours over the last week put WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at #4,610, inside the top 21% of ranked servers.
What does the current player count on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly tell you?
WARRIOR-RO | EU/RO | Vanilla+ | Biweekly currently shows 0 players across 125 slots. A seven-day sample gives 0 players on average and 6 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 2 players.
How to join
How can you connect to WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
Open the console with F1 in Rust and type client.connect 51.89.8.206:28015. The Launch Rust button on this page does the same job through Steam.
