Rust Data LabData lab · live
Live readings Servers11,784 Players66,602 Populated3,516 Fresh wipes · 3h198 Sampled every 5 min

Element card · group Vanilla · atomic number 6,951, its rank

[EU] SINMAS STAGING Livestock

Online 54.36.179.224:28015 checked 12m ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,951top 31%
Last wipe55m agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75113:0022:0007:0015:0001:0010:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304013:0022:0007:0015:0001:0010:00Wiped Tue 27 Oct, 15:03 UTCWIPEWiped Wed 28 Oct, 10:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctMon 28 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:26 UTC55m ago – – running 0
Wed 28 Oct, 10:59 UTC1d ago – – – 0
Tue 27 Oct, 15:03 UTC1d ago – – – 0
Sun 18 Oct, 18:59 UTC10d ago 0 – 8.8 days 0
Mon 28 Sep, 08:10 UTC31d ago 3 halved by day 4 20.5 days 0
Thu 24 Sep, 18:08 UTC34d ago 3 halved by day 2 3.6 days 0
Thu 17 Sep, 12:36 UTC41d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  2. 2 Re RETRO RUST #1 … 184
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 71
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 71/ 700
  4. 4 Ru RustSpain.com … 13
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 13/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 250
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average 250/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] SINMAS STAGING Livestock?

The map on [EU] SINMAS STAGING Livestock is procedural at size 3,400 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on [EU] SINMAS STAGING Livestock?

Nothing in the name of [EU] SINMAS STAGING Livestock gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

What region hosts [EU] SINMAS STAGING Livestock?

The name of [EU] SINMAS STAGING Livestock points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 54.36.179.224:28015.

What Rust version does [EU] SINMAS STAGING Livestock currently run?

On Linux, [EU] SINMAS STAGING Livestock is running Rust network protocol 2636 and build 169635. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU] SINMAS STAGING Livestock stay online?

Right now, [EU] SINMAS STAGING Livestock is reachable. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [EU] SINMAS STAGING Livestock known for smooth running?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The maximum entity count was 85,000, covering buildings, deployables and all else in the world. Memory use peaked at 2,396 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [EU] SINMAS STAGING Livestock, and at what time?

No next wipe can be predicted on [EU] SINMAS STAGING Livestock: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 minutes ago.

What does a typical wipe day on [EU] SINMAS STAGING Livestock involve?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 33% of recent wipes. The crowd fell below half by day 3 when it didn't hold.

Tags, lists

How should you read the tags on [EU] SINMAS STAGING Livestock?

The game's server browser reads the tags [EU] SINMAS STAGING Livestock publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2636 (Protocol): To join, your game must match protocol 2636; cs169635 (Build): Build number: 169635; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] SINMAS STAGING Livestock come up?

You will find [EU] SINMAS STAGING Livestock on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

How does [EU] SINMAS STAGING Livestock compare with other servers in the rankings?

The seven-day player-hours table has [EU] SINMAS STAGING Livestock at #6,951, in the top 31% of ranked servers.

What does the current player count on [EU] SINMAS STAGING Livestock tell you?

[EU] SINMAS STAGING Livestock currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

Getting on

What steps get you onto [EU] SINMAS STAGING Livestock?

You can connect by pressing F1 in Rust and entering client.connect 54.36.179.224:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://sinmas.eu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2636
Protocol To join, your game must match protocol 2636.
cs169635
Build Build number: 169635.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.