Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group PvE · atomic number 7,873, its rank

RustCourses.net #1 | Helicopter | Aim | Survival Waves

Online EU 57.131.200.210:28015 checked 10m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 3
Rank · atomic number#7,873top 35% · #2081 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 18:28 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040022:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 18:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:28 UTC1d ago – – running 0
Sun 25 Oct, 13:05 UTC3d ago 1 halved by day 1 2.2 days 0
Wed 21 Oct, 15:49 UTC7d ago 3 halved by day 2 3.9 days 0
Mon 19 Oct, 10:14 UTC9d ago 1 held half 2.2 days 0
Sun 18 Oct, 22:07 UTC9d ago 1 – 0.5 days 1
Sun 18 Oct, 15:39 UTC10d ago 1 – 0.3 days 0
Thu 8 Oct, 19:28 UTC20d ago 2 halved by day 1 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RUMINI-Rust =|… 3
    RUMINI-Rust =|PVE|Нервы|На|Пределе|= EU · groups of 8+ · monthly · 2 on average 3/ 22
  2. 2 Ms M_SERVER PVE 0
    M_SERVER PVE EU · groups of 8+ · biweekly · 1 on average 0/ 100
  3. 3 Eu EU GOM 25x Mon… 5
    EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop EU · groups of 15+ · 25x · monthly · 5 on average 5/ 100
  4. 4 Ru RUSTILA PVE | … 3
    RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10 groups of 8+ · biweekly · 10 on average 3/ 100
  5. 5 Bl BladeRust #PvE… 6
    BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS groups of 100+ · biweekly · 7 on average 6/ 200
  6. 6 Ds №[2] D2S Chaot… 4
    №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho groups of 16+ · monthly · 2 on average 4/ 40

Quick answers

from the figures on this page

Settings and map

What map is in play on RustCourses.net #1 | Helicopter | Aim | Survival Waves?

The map on RustCourses.net #1 | Helicopter | Aim | Survival Waves is procedural at size 2,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What settings and rules apply on RustCourses.net #1 | Helicopter | Aim | Survival Waves?

No gather rate appears in the name of RustCourses.net #1 | Helicopter | Aim | Survival Waves. With no change from the default, groups can hold up to 8 players. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RustCourses.net #1 | Helicopter | Aim | Survival Waves?

With its EU tag, RustCourses.net #1 | Helicopter | Aim | Survival Waves places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 57.131.200.210:28015 is the address it uses.

What Rust version does RustCourses.net #1 | Helicopter | Aim | Survival Waves currently run?

Rust network protocol 2635 and build 168909 on Windows is what RustCourses.net #1 | Helicopter | Aim | Survival Waves uses. The protocol must match for you to join; Steam will update your game.

Does RustCourses.net #1 | Helicopter | Aim | Survival Waves stay up, and how reliable is its uptime?

At the moment, RustCourses.net #1 | Helicopter | Aim | Survival Waves is online. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 141 of 168 hours in the last 7 full days, which is 84% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Does RustCourses.net #1 | Helicopter | Aim | Survival Waves hold a steady performance?

Server fps averaged 161 over the last 48 hours, with 146 as the lowest. The maximum entity count was 5,303, covering buildings, deployables and all else in the world. Memory use peaked at 768 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on RustCourses.net #1 | Helicopter | Aim | Survival Waves, and at what time?

With no fixed rhythm, RustCourses.net #1 | Helicopter | Aim | Survival Waves wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 hours ago.

How does RustCourses.net #1 | Helicopter | Aim | Survival Waves look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 33% of its recent wipes. The crowd fell below half by day 1.5 when it didn't hold.

Lists and tags

How should you read the tags on RustCourses.net #1 | Helicopter | Aim | Survival Waves?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list RustCourses.net #1 | Helicopter | Aim | Survival Waves publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustCourses.net #1 | Helicopter | Aim | Survival Waves come up?

You will find RustCourses.net #1 | Helicopter | Aim | Survival Waves on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Aim training servers, measured live and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does RustCourses.net #1 | Helicopter | Aim | Survival Waves hold among Rust servers?

RustCourses.net #1 | Helicopter | Aim | Survival Waves is #7,873 on seven-day player hours, #2,081 in Europe, and in the top 35% of all ranked servers.

How full is RustCourses.net #1 | Helicopter | Aim | Survival Waves right now?

Of 30 slots, 0 are taken on RustCourses.net #1 | Helicopter | Aim | Survival Waves right now. A seven-day sample gives 0 players on average and 3 at the top. The busiest point in the last 48 hours came at 18:00 UTC, averaging 0 players.

Getting on

How can you connect to RustCourses.net #1 | Helicopter | Aim | Survival Waves?

In Rust, press F1 and enter client.connect 57.131.200.210:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustcourses.net/.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^e,^d,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP while the loot comes to you.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.