Rust Data LabData lab · live
Live readings Servers11,732 Players51,299 Populated3,302 Fresh wipes · 3h118 Sampled every 5 min

Element card · group PvE · atomic number 3,232, its rank

M_SERVER PVE

Online EU 94.154.200.202:28016 checked 13m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 8
Rank · atomic number#3,232top 15% · #1202 in EU
Last wipe13d agobiweekly schedule
Next wipe2hThu 29 Oct, 02:17 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0008:0018:0002:0010:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0008:0018:0002:0010:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 02:17 UTC, in 2h. Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  1. 2hThu 29 Oct, 02:17 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 02:17 UTC
  4. 28d 2hThu 26 Nov, 02:17 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 2hThu 10 Dec, 02:17 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:17 UTC13d ago 7 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 8 halved by day 7 13.4 days 2
Sun 27 Sep, 04:01 UTC31d ago 6 held half 4.6 days 0
Sat 26 Sep, 18:14 UTC32d ago 6 – 0.4 days 2
Thu 17 Sep, 02:12 UTC41d ago 7 held half 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on M_SERVER PVE?

A procedural map of size 4,500 with seed 1090470307 runs on M_SERVER PVE, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is M_SERVER PVE configured, and what rules apply?

Nothing in the name of M_SERVER PVE gives a gather rate. Groups top out at 8 players, the default for the game. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does M_SERVER PVE sit?

The EU tag is how M_SERVER PVE lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 94.154.200.202:28016 is the address it uses.

On what Rust version does M_SERVER PVE operate?

Rust network protocol 2635 and build 168909 on Linux is what M_SERVER PVE uses. The protocol must match for you to join; Steam will update your game.

How dependable is M_SERVER PVE for staying online?

At the moment, M_SERVER PVE is online. About 2 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 150 of 168 hours were online, giving 89% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does M_SERVER PVE hold a steady performance?

In the last 48 hours, it averaged 119 server fps, with a low of 114. Buildings, deployables and everything else in the world added up to as many as 134,882 entities. Up to 4,673 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on M_SERVER PVE, and at what time?

Its tag guides the prediction, since M_SERVER PVE's record holds too few wipes to confirm a schedule. On Thursday 29 October at 02:17 UTC the next wipe falls due. 13 days 21 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on M_SERVER PVE involve?

At their busiest, recent wipes averaged 7 players. The latest wipe's peak fell 14 hours after it began. Half that peak was held until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 7.

Where it appears

What should you understand from the tags M_SERVER PVE carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list M_SERVER PVE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does M_SERVER PVE appear in?

These themed Rust Data Lab lists carry M_SERVER PVE: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind M_SERVER PVE?

No other server we track shares the m-server.pp.ua hostname that M_SERVER PVE publishes.

Population

What position does M_SERVER PVE hold among Rust servers?

Seven-day player hours place M_SERVER PVE at #3,232 overall, #1,202 in Europe and in the top 15% of ranked servers.

How full is M_SERVER PVE right now?

Of 100 slots, 0 are taken on M_SERVER PVE right now. The week's figures average 1 players and top out at 8. Over 48 hours, the highest average fell at 17:00 UTC, at 4 players.

Connection

What steps get you onto M_SERVER PVE?

In Rust, press F1 and enter client.connect 94.154.200.202:28016. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://M-SERVER.pp.ua/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^e,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.