Element card · group PvE · atomic number 16,967, its rank
NPC Development Local
Offline 59.126.49.82:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on NPC Development Local?
The map on NPC Development Local is procedural at size 1,000 with seed 12345, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on NPC Development Local?
The name of NPC Development Local carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts NPC Development Local?
Nothing about a region is published by NPC Development Local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 59.126.49.82:28015 is the address it uses.
What Rust version does NPC Development Local currently run?
Rust network protocol 2633 and build 165217 on Windows is what NPC Development Local uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is NPC Development Local for staying online?
Currently offline, NPC Development Local was last seen 31 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does NPC Development Local wipe, and how often?
The record holds too few of NPC Development Local's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 33 days 3 hours ago the current world was made.
Lists and tags
What should you understand from the tags NPC Development Local carries?
These are the tags NPC Development Local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does NPC Development Local come up?
You will find NPC Development Local on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does NPC Development Local hold among Rust servers?
The seven-day player-hours table has NPC Development Local at #16,967, in the top 72% of ranked servers.
How full is NPC Development Local right now?
The last recorded sighting of NPC Development Local was 31 days 8 hours ago, and it is offline now.
Connection
What steps get you onto NPC Development Local?
You can connect by pressing F1 in Rust and entering client.connect 59.126.49.82:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.