Rust Data LabData lab · live
Live readings Servers11,800 Players73,970 Populated3,706 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Modded · atomic number 11,548, its rank

地图生成

Offline EA 60.4.9.141:27015 checked 3d ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average0peak 3
Rank · atomic number#11,548top 52% · #472 in EA
Last wipe3d agoweekly schedule
Next wipe3d 18hSun 1 Nov, 16:14 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:14 UTC, in 3d 18h. Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 3d 18hSun 1 Nov, 16:14 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 10d 18hSun 8 Nov, 16:14 UTC
  4. 17d 18hSun 15 Nov, 16:14 UTC
  5. 24d 18hSun 22 Nov, 16:14 UTC
  6. 31d 18hSun 29 Nov, 16:14 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 38d 18hSun 6 Dec, 16:14 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:14 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Qs QS『芬达』100000倍/… 29
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average 29/ 100
  2. 2 倍档 【蛋壳】10倍|10.23档… 32
    【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 18 on average 32/ 200
  3. 3 红牛 〈红牛〉 五倍6人服/10.… 1
    〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门| EA · groups of 30+ · weekly · 3 on average 1/ 200
  4. 4 新档 【独来独往】10.27新档|… 1
    【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 EA · groups of 8+ · weekly · 1 on average 1/ 200
  5. 5 Ru Rustoria.co - … 20
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 183 on average 20/ 200
  6. 6 Ja Japan Tokyo - … 11
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 11/ 550

Quick answers

from the figures on this page

Map and rules

What map is in play on 地图生成?

The map on 地图生成 is procedural at size 3,700 with seed 129304965, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is 地图生成 configured, and what rules apply?

The name of 地图生成 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does 地图生成 sit?

地图生成 gives Asia as its location, using the EA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 60.4.9.141:27015.

On what Rust version does 地图生成 operate?

Rust network protocol 2635 and build 168909 on Windows is what 地图生成 uses. The protocol must match for you to join; Steam will update your game.

How dependable is 地图生成 for staying online?

Currently offline, 地图生成 was last seen 3 days 3 hours ago. It was online for 2 of 96 hours in the last 4 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipes and resets

How often does a wipe happen on 地图生成, and at what time?

Its tag guides the prediction, since 地图生成's record holds too few wipes to confirm a schedule. On Sunday 1 November at 16:14 UTC the next wipe falls due. 3 days 5 hours ago the current world was made. Weekly wipes are what its tags advertise.

What does a typical wipe day on 地图生成 involve?

Recent wipes on average reached 3 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags 地图生成 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): The server browser files it under East Asia: that is the tag list 地图生成 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 地图生成 come up?

The Rust Data Lab lists that include 地图生成 are: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

How does 地图生成 compare with other servers in the rankings?

地图生成 is #11,548 on seven-day player hours, #472 in Asia, and in the top 52% of all ranked servers.

How many players does 地图生成 have at the moment?

地图生成 is offline at the moment; the last sighting was 3 days 3 hours ago. A seven-day sample gives 0 players on average and 3 at the top.

How to join

How can you connect to 地图生成?

You can connect by pressing F1 in Rust and entering client.connect 60.4.9.141:27015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.