Rust Data LabData lab · live
Live readings Servers11,867 Players96,005 Populated3,901 Fresh wipes · 3h390 Sampled every 5 min

Element card · group PvE · atomic number 15,478, its rank

TEST SERVER

Offline 61.105.188.144:28015 checked 40d ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,478top 70%
Last wipe46d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 156
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 156/ 2,000
  2. 2 Br [EU] Brits PvE… 290
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 290/ 2,000
  3. 3 Ch Chrayntopia ♡ … 52
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 52/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 66
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 66/ 200
  5. 5 Tr TRAVELER PVE [… 78
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 78/ 100
  6. 6 Ru Rust Empires -… 27
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 47 on average 27/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on TEST SERVER?

A procedural map of size 2,000 with seed 4 runs on TEST SERVER, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on TEST SERVER?

Nothing in the name of TEST SERVER gives a gather rate. With no change from the default, groups can hold up to 8 players. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does TEST SERVER sit?

No region is published by TEST SERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 61.105.188.144:28015.

On what Rust version does TEST SERVER operate?

On Windows, TEST SERVER is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How dependable is TEST SERVER for staying online?

Right now TEST SERVER is offline, with its last appearance 40 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe schedule

How often does a wipe happen on TEST SERVER, and at what time?

Estimated from the force wipe is when TEST SERVER next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 46 days 2 hours ago. A two-weekly wipe schedule is published in its tags.

Tags, lists

What should you understand from the tags TEST SERVER carries?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TEST SERVER publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TEST SERVER appear in?

You will find TEST SERVER on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How does TEST SERVER compare with other servers in the rankings?

TEST SERVER sits at #15,478 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on TEST SERVER tell you?

TEST SERVER is offline at the moment; the last sighting was 40 days 2 hours ago.

Getting on

What steps get you onto TEST SERVER?

Open the console with F1 in Rust and type client.connect 61.105.188.144:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.