Rust Data LabData lab · live
Live readings Servers11,634 Players41,075 Populated2,828 Fresh wipes · 3h109 Sampled every 5 min

Element card · group PvE · atomic number 16,418, its rank

TEST SERVER

Offline 61.105.188.197:28015 checked 34d ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,418top 71%
Last wipe35d agobiweekly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 242
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 245 on average 242/ 2,000
  2. 2 Br [EU] Brits PvE… 68
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 68/ 2,000
  3. 3 Ch Chrayntopia ♡ … 88
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 88/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 45
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 45/ 200
  5. 5 Tr TRAVELER PVE [… 9
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 9/ 100
  6. 6 Ru Rust Empires -… 43
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 44 on average 43/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST SERVER?

TEST SERVER runs a procedural map of size 3,500 with seed 6; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has TEST SERVER set, and what settings are in force?

No gather rate appears in the name of TEST SERVER. Groups top out at 8 players, the default for the game. Play runs as roleplay, roleplay rules, towns and jobs. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does TEST SERVER sit?

Nothing about a region is published by TEST SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 61.105.188.197:28015.

What Rust version does TEST SERVER currently run?

On Windows, TEST SERVER is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How reliably does TEST SERVER stay online?

Currently offline, TEST SERVER was last seen 34 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipe schedule

When does TEST SERVER wipe, and how often?

Estimated from the force wipe is when TEST SERVER next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 35 days 17 hours ago. A two-weekly wipe schedule is published in its tags.

Where it appears

Which meanings sit behind the tags on TEST SERVER?

These are the tags TEST SERVER makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TEST SERVER appear in?

The Rust Data Lab lists that include TEST SERVER are: Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust roleplay servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, where does TEST SERVER place?

Player hours over the last week put TEST SERVER at #16,418, inside the top 71% of ranked servers.

How many players does TEST SERVER have at the moment?

No live signal from TEST SERVER right now, which was last seen 34 days 11 hours ago.

Connection

What is the way to join TEST SERVER?

In Rust, press F1 and enter client.connect 61.105.188.197:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.