Rust Data LabData lab · live
Live readings Servers11,838 Players77,057 Populated3,823 Fresh wipes · 3h150 Sampled every 5 min

Element card · group Community · atomic number 11,680, its rank

Rust

Offline 62.78.254.96:28015 checked 38d ago

teams off hardcore
Join the experiment
Atomic mass · players now 2/ 2 100% full Near capacity
7-day average0peak –
Rank · atomic number#11,680no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 14
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 8 on average 14/ 200
  2. 2 Fa [EU] Facepunch… 8
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 8/ 400
  3. 3 Fa [US East] Face… 4
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 4/ 400
  4. 4 Ru Rustafied.com … 1
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 1/ 100
  5. 5 Ru Rustopia.gg - … 3
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 3/ 75
  6. 6 Ru Rusticated.com… 3
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 3/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Rust?

The map on Rust is procedural, made by the game.

How is Rust configured, and what rules apply?

No gather rate appears in the name of Rust. Nothing is published about a group limit. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is Rust based in?

Nothing about a region is published by Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. 62.78.254.96:28015 is the address it uses.

Which Rust version is Rust on?

Rust network protocol 2633 and build 164530 on Windows is what Rust uses. The protocol must match for you to join; Steam will update your game.

How reliably does Rust stay online?

Right now Rust is offline, with its last appearance 38 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipe days

What is the wiping pattern on Rust?

The record holds too few of Rust's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 5 hours ago.

Where it appears

What should you understand from the tags Rust carries?

gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp2 (Max players): Player slots: 2; ts0 (Group limit): There is no team system here; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Rust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust come up?

You will find Rust on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Player counts

What position does Rust hold among Rust servers?

Rust sits at #11,680 for seven-day player hours, placing it in the top – of ranked servers.

How many players does Rust have at the moment?

The last recorded sighting of Rust was 38 days 3 hours ago, and it is offline now.

How to join

How can you connect to Rust?

Open the console with F1 in Rust and type client.connect 62.78.254.96:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmhardcore,cs164530,ts0

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp2
Max players Player slots: 2.
ts0
Group limit There is no team system here.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.