Element card · group Modded · atomic number 16,860, its rank
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/
Offline 62.93.164.242:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 19:10 UTC33d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ configured, and what rules apply?
According to its name, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ runs 2x gather. Group size is capped at 100 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ sit?
No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 62.93.164.242:28015.
On what Rust version does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ operate?
On Windows, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ stay online?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ is not online at the moment; the last sighting was 29 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipe schedule
How often does a wipe happen on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/, and at what time?
The record holds too few of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 33 days 23 hours ago the current world was made.
Lists and tags
How should you read the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?
The game's server browser reads the tags PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts100 (Group limit): Teams cap at 100 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ appear in?
The Rust Data Lab lists that include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ are: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
How does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ compare with other servers in the rankings?
The seven-day player-hours table has PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ at #16,860, in the top 71% of ranked servers.
How many players does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ have at the moment?
No live signal from PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ right now, which was last seen 29 days 2 hours ago.
How to join
What is the way to join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?
You can connect by pressing F1 in Rust and entering client.connect 62.93.164.242:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.