Rust Data LabData lab · live
Live readings Servers11,615 Players36,116 Populated2,895 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Modded · atomic number 11,193, its rank

RustYard 2x | Solo/Duo/Trio

Online 64.130.47.150:28015 checked 9m ago

2x trio moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,193top 50%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 50% of all ranked servers, and #465 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:48 UTC5d ago 1 – running 0
Mon 19 Oct, 10:36 UTC9d ago 1 halved by day 1 4.2 days 0
Thu 1 Oct, 13:24 UTC27d ago 3 halved by day 1 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 19
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average 19/ 500
  2. 2 Wa WARBANDITS.GG … 17
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 233 on average 17/ 200
  3. 3 Wa WARBANDITS.GG … 15
    WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 189 on average 15/ 200
  4. 4 Ma Magic Rust #7 … 41
    Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 176 on average 41/ 100
  5. 5 Su SURVIVORS.GG #… 94
    SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] WIPED 28.10 trio · 2x · biweekly · 135 on average 94/ 200
  6. 6 Ma Magic Rust #24… 93
    Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 EU · trio · 2x · weekly · 134 on average 93/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on RustYard 2x | Solo/Duo/Trio?

RustYard 2x | Solo/Duo/Trio runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Rustafied 4500.

What rules has RustYard 2x | Solo/Duo/Trio set, and what settings are in force?

According to its name, RustYard 2x | Solo/Duo/Trio runs 2x gather. A group can hold 3 players at most (trio). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts RustYard 2x | Solo/Duo/Trio?

There is no region on record for RustYard 2x | Solo/Duo/Trio. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 64.130.47.150:28015.

What Rust version does RustYard 2x | Solo/Duo/Trio currently run?

On Linux, RustYard 2x | Solo/Duo/Trio is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RustYard 2x | Solo/Duo/Trio for staying online?

At the moment, RustYard 2x | Solo/Duo/Trio is online. The uptime it reports suggests it restarted roughly 5 days ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

How well does RustYard 2x | Solo/Duo/Trio perform?

The last 48 hours show an average of 183 server fps and a minimum of 150. Buildings, deployables and everything else in the world added up to as many as 134,016 entities. Up to 5,110 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on RustYard 2x | Solo/Duo/Trio, and at what time?

There is no next wipe to predict for RustYard 2x | Solo/Duo/Trio, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 16 hours ago the current world was made.

What does a typical wipe day on RustYard 2x | Solo/Duo/Trio involve?

Recent wipes on average reached 2 players at their busiest. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

What should you understand from the tags RustYard 2x | Solo/Duo/Trio carries?

The game's server browser reads the tags RustYard 2x | Solo/Duo/Trio publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustYard 2x | Solo/Duo/Trio come up?

You will find RustYard 2x | Solo/Duo/Trio on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and Trio Rust servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

Population

Against other Rust servers, where does RustYard 2x | Solo/Duo/Trio place?

The seven-day player-hours table has RustYard 2x | Solo/Duo/Trio at #11,193, in the top 50% of ranked servers. Within trio, its rank is #465.

How full is RustYard 2x | Solo/Duo/Trio right now?

Of 50 slots, 0 are taken on RustYard 2x | Solo/Duo/Trio right now. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join RustYard 2x | Solo/Duo/Trio?

In Rust, press F1 and enter client.connect 64.130.47.150:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts3
Group limit No team may exceed 3.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.