Rust Data LabData lab · live
Live readings Servers11,784 Players66,602 Populated3,516 Fresh wipes · 3h198 Sampled every 5 min

Element card · group Modded · atomic number 5,435, its rank

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Online NA 64.140.169.51:28015 checked 9m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,435top 24% · #913 in NA
Last wipe13d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:01 UTC13d ago 2 – running 0
Thu 1 Oct, 17:39 UTC FW27d ago 3 halved by day 2 14.5 days 0
Thu 17 Sep, 17:07 UTC41d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [NA] Willjum's… 5
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  2. 2 He Hempville 420 … 1
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 1/ 90
  3. 3 Ma Made in Quebec… 6
    Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 6/ 1,000
  4. 4 Te Testing Grounds 2
    Testing Grounds NA · groups of 8+ · monthly · 2 on average 2/ 15
  5. 5 Ap Apocrypha-Linu… 2
    Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 2/ 50
  6. 6 Ex [US] Exile PvE… 0
    [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs a procedural map of size 4,500 with seed 31234; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY configured, and what rules apply?

The name of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY based in?

With its NA tag, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 64.140.169.51:28015 is the address it uses.

What Rust version does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY currently run?

On Linux, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY stay online?

Right now, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is reachable. The uptime it reports suggests it restarted roughly 46 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY known for smooth running?

In the last 48 hours, it averaged 199 server fps, with a low of 163. Buildings, deployables and everything else in the world added up to as many as 123,836 entities. Up to 5,058 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The only wipe on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 13 days 7 hours ago. Wipes monthly, according to the schedule in its tags.

How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. 10 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

Where it appears

Which meanings sit behind the tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The game's server browser reads the tags [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes, which are gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY come up?

These themed Rust Data Lab lists carry [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Who is behind [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The hzn.gg hostname [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes is shared with 1 other server we track, so one operator most likely runs them both.

Player numbers

How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY compare with other servers in the rankings?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is #5,435 on seven-day player hours, #913 in North America, and in the top 24% of all ranked servers.

What does the current player count on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY tell you?

At the moment [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY has 0 of its 75 slots filled. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 18:00 UTC, when the average was 1 players.

Getting on

What is the way to join [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

You can connect by pressing F1 in Rust and entering client.connect 64.140.169.51:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/nNrtKd8vF4.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp75
Max players It has 75 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.