Element card · group Modded · atomic number 5,435, its rank
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY
Online NA 64.140.169.51:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:01 UTC13d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:39 UTC FW27d ago | 3 | halved by day 2 | 14.5 days | 0 |
| Thu 17 Sep, 17:07 UTC41d ago | 3 | halved by day 4 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs a procedural map of size 4,500 with seed 31234; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY configured, and what rules apply?
The name of [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
Which location is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY based in?
With its NA tag, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 64.140.169.51:28015 is the address it uses.
What Rust version does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY currently run?
On Linux, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY stay online?
Right now, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is reachable. The uptime it reports suggests it restarted roughly 46 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY known for smooth running?
In the last 48 hours, it averaged 199 server fps, with a low of 163. Buildings, deployables and everything else in the world added up to as many as 123,836 entities. Up to 5,058 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The only wipe on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 13 days 7 hours ago. Wipes monthly, according to the schedule in its tags.
How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY look on the day of a wipe?
At their busiest, recent wipes averaged 3 players. 10 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.
Where it appears
Which meanings sit behind the tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The game's server browser reads the tags [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes, which are gmvanilla (Game mode): This is vanilla survival; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY come up?
These themed Rust Data Lab lists carry [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Who is behind [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The hzn.gg hostname [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes is shared with 1 other server we track, so one operator most likely runs them both.
Player numbers
How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY compare with other servers in the rankings?
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is #5,435 on seven-day player hours, #913 in North America, and in the top 24% of all ranked servers.
What does the current player count on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY tell you?
At the moment [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY has 0 of its 75 slots filled. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 18:00 UTC, when the average was 1 players.
Getting on
What is the way to join [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
You can connect by pressing F1 in Rust and entering client.connect 64.140.169.51:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/nNrtKd8vF4.
