Rust Data LabData lab · live
Live readings Servers11,790 Players64,938 Populated3,582 Fresh wipes · 3h124 Sampled every 5 min

Element card · group PvE · atomic number 4,642, its rank

QC Harfangs du Quebec PVE/PVP

Online NA 64.74.161.163:28015 checked 11m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average0peak 3
Rank · atomic number#4,642top 21% · #795 in NA
Last wipe5d agobiweekly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap17.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 8d 19hFri 6 Nov, 17:16 UTC
  3. 22d 19hFri 20 Nov, 17:16 UTC
  4. 35d 20hThu 3 Dec, 19:00 UTCFW
  5. 36d 19hFri 4 Dec, 17:16 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:16 UTC5d ago 1 – running 0
Thu 1 Oct, 18:12 UTC FW27d ago 5 halved by day 3 22 days 0
Thu 17 Sep, 23:06 UTC40d ago 4 halved by day 9 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on QC Harfangs du Quebec PVE/PVP?

A procedural map of size 3,750 with seed 1067177120 runs on QC Harfangs du Quebec PVE/PVP, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on QC Harfangs du Quebec PVE/PVP?

No gather rate appears in the name of QC Harfangs du Quebec PVE/PVP. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does QC Harfangs du Quebec PVE/PVP sit?

The NA tag is how QC Harfangs du Quebec PVE/PVP lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 64.74.161.163:28015 is the address it uses.

What Rust version does QC Harfangs du Quebec PVE/PVP currently run?

On Windows, QC Harfangs du Quebec PVE/PVP is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does QC Harfangs du Quebec PVE/PVP stay online?

At the moment, QC Harfangs du Quebec PVE/PVP is online. The uptime it reports suggests it restarted roughly 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does QC Harfangs du Quebec PVE/PVP hold a steady performance?

In the last 48 hours, it averaged 98 server fps, with a low of 74. The maximum entity count was 86,650, covering buildings, deployables and all else in the world. The highest memory usage was 2,816 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on QC Harfangs du Quebec PVE/PVP?

Following the tag is the best the prediction can do for QC Harfangs du Quebec PVE/PVP, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 5 days 4 hours ago. A two-weekly wipe schedule is published in its tags.

On QC Harfangs du Quebec PVE/PVP, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 6 when it didn't hold.

Tags, lists

What should you understand from the tags QC Harfangs du Quebec PVE/PVP carries?

These are the tags QC Harfangs du Quebec PVE/PVP makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): 30 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does QC Harfangs du Quebec PVE/PVP come up?

You will find QC Harfangs du Quebec PVE/PVP on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does QC Harfangs du Quebec PVE/PVP place?

Seven-day player hours place QC Harfangs du Quebec PVE/PVP at #4,642 overall, #795 in North America and in the top 21% of ranked servers.

How many players does QC Harfangs du Quebec PVE/PVP have at the moment?

At the moment QC Harfangs du Quebec PVE/PVP has 1 of its 30 slots filled. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 3 players.

Getting on

What is the way to join QC Harfangs du Quebec PVE/PVP?

In Rust, press F1 and enter client.connect 64.74.161.163:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/6WHphYFfd7.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players 30 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.