Rust Data LabData lab · live
Live readings Servers11,618 Players39,491 Populated2,997 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 15,412, its rank

Fusion Rust

Online NA 64.98.236.250:28015 checked 10m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,412top 69% · #1542 in NA
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 0 – running 0
Mon 14 Sep, 13:24 UTC43d ago 1 halved by day 10 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Fusion Rust?

A procedural map of size 4,250 with seed 669077583 runs on Fusion Rust, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Fusion Rust set, and what settings are in force?

The name of Fusion Rust carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Fusion Rust sit?

The NA tag is how Fusion Rust lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 64.98.236.250:28015 is the address it uses.

On what Rust version does Fusion Rust operate?

On Windows, Fusion Rust is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Fusion Rust stay online?

Fusion Rust is live as of now. The uptime it reports suggests it restarted roughly 20 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Fusion Rust perform?

Server fps averaged 60 over the last 48 hours, with 54 as the lowest. Buildings, deployables and everything else in the world added up to as many as 107,968 entities. Up to 3,459 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Fusion Rust?

Once a month is all Fusion Rust wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 12 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Fusion Rust involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 10 when it didn't hold.

Tags, lists

What should you understand from the tags Fusion Rust carries?

The game's server browser reads the tags Fusion Rust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Fusion Rust appear in?

The Rust Data Lab lists that include Fusion Rust are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does Fusion Rust compare with other servers in the rankings?

Seven-day player hours place Fusion Rust at #15,412 overall, #1,542 in North America and in the top 69% of ranked servers.

What does the current player count on Fusion Rust tell you?

At the moment Fusion Rust has 0 of its 10 slots filled. Over seven days the mean player count is 0.

How to join

What steps get you onto Fusion Rust?

You can connect by pressing F1 in Rust and entering client.connect 64.98.236.250:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.