Element card · group PvE · atomic number 15,349, its rank
ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS
Online EU 65.108.196.248:28018 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:54 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
The map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is procedural at size 2,000 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
What rules has ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS set, and what settings are in force?
The name of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
In what location does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS sit?
The EU tag is how ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 65.108.196.248:28018 is the address it uses.
On what Rust version does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS operate?
Rust network protocol 2635 and build 168909 on Linux is what ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS stay up, and how reliable is its uptime?
ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is live as of now. According to the uptime it reports, the last restart was about 23 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS perform?
Server fps averaged 239 over the last 48 hours, with 208 as the lowest. The entity count reached 2,406, including buildings, deployables and all other world items. The highest memory usage was 2,010 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, and at what time?
Too few wipes are on record for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 1 hours ago.
On ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 39 hours in.
Tags, lists
Which meanings sit behind the tags on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
These are the tags ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS come up?
These themed Rust Data Lab lists carry ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS compare with other servers in the rankings?
Seven-day player hours place ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS at #15,349 overall, #2,568 in Europe and in the top 69% of ranked servers.
How many players does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS have at the moment?
At the moment ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS has 0 of its 100 slots filled. Over seven days the mean player count is 0.
Getting on
How can you connect to ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
You can connect by pressing F1 in Rust and entering client.connect 65.108.196.248:28018, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://enjoythedifference.net.